vaffeljern67

Denmark
On FACEIT since 2014 104 matches tracked 22 matches in 30 days
ELO ▼ 9
2,505
30-day peak: 2,552
Rank EU
#52,105
Denmark #1,409 in Denmark
Last updated:

How does vaffeljern67 play?

Rating 1.19 K/R 0.83 ADR 85.7 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 104 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.23+0.19 · Ø 1.04 better than 91%
Pistol kills per match 3.3
Knife kills 2 in 104 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 87%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 30x 4K, 2 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.7 · Ø 4.1 better than 71%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 42%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether vaffeljern67 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 92 matches, all from the last 3 months.

Kills per round (K/R)

1.07
AugSepOct

Best month: October 2026 with 1.07.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +62 ELO
36 matches · 58% win rate
On Fridays +14 ELO, win rate 61%

vaffeljern67 loses the most ELO in match 1 of the day: +62 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Highest rating in a match: 2.26 · Anubis
  3. Longest win streak: 12 wins in a row · Inferno

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
79% better than 99%
0.90 better than 94%
94.2 better than 93%
1.28 better than 95%
55% of 87 duels better than 69%
70% of 10 situations better than 98%
Anubis17
76% better than 98%
0.87 better than 93%
85.8 better than 71%
1.30 better than 97%
48% of 42 duels better than 27%
44% of 9 situations better than 63%
Ancient16
75% better than 98%
0.97 better than 99%
95.3 better than 93%
1.41 better than 99%
59% of 51 duels better than 83%
43% of 14 situations better than 63%
Nuke14
50% -
0.77 -
81.1 -
1.10-
59% of 66 duels -
50% of 8 situations -
Inferno12
50% -
0.85 -
93.4 -
1.22-
48% of 56 duels -
40% of 5 situations -
Cache7
71% -
0.83 -
83.3 -
1.12-
66% of 38 duels -
0% of 1 situations -
Dust 25
20% -
0.56 -
60.4 -
0.75-
67% of 21 duels -
33% of 3 situations -
Aztec_rbcs4
75% -
0.53 -
60.4 -
0.78-
47% of 15 duels -
0% of 2 situations -
Train_rbcs4
50% -
0.80 -
79.0 -
1.17-
50% of 10 duels -
20% of 5 situations -
Vertigo4
100% -
0.56 -
70.9 -
0.81-
53% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vaffeljern67 plays

Across 104 matches vaffeljern67 averages K/R 0.83, ADR 85.7 and a rating of 1.19. Biggest strength: K/D at 1.23, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 59% headshots. The strongest map is Mirage with a 79% win rate in 19 matches. In 60 of 104 matches the rating was 1.10 or higher (58%), in 27 it was below 0.90. In 92 matches with detailed stats: 30 4Ks and 2 aces. Best month by rating: October 2026 at 1.49. vaffeljern67 loses the most ELO in match 1 of the day (+62 ELO, win rate 58%). Match no. 2 of the day goes best: 71% win rate, +41 ELO. Last 30 days: 22 matches, win rate 55%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.