vSH0UKgNDW

Russia
328 matches tracked 63 matches in 30 days
ELO ▼ 43
2,084
30-day peak: 2,127
Rank EU
#190,240
Russia #46,747 in Russia
Last updated:

How does vSH0UKgNDW play?

Rating 0.95 K/R 0.70 ADR 77.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 328 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 28%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 47%−2 pp · Ø 49% better than 41%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 0.94−0.06 · Ø 1.00 better than 26%
Pistol kills per match 2.5
Zeus kills1 in 328 matches
Knife kills 13 in 328 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 34%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 46x 4K, 2 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 84%
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 95%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.07, Rating +0.08, ADR +8.7
= Stayed the same
Win rate at 42%
▼ Got worse
Headshots −2 pp, ELO −443

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.71 (at the start 0.64). Just below the average (0.73).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −227 ELO
83 matches · 37% win rate
On Nuke −93 ELO
28 matches · 36% win rate
On Sundays −90 ELO, win rate 30%

vSH0UKgNDW loses the most ELO on Mirage: −227 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.19 · Dust 2

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2108
46% better than 34%
0.71 better than 43%
77.5 better than 37%
0.96 better than 33%
49% of 424 duels better than 43%
43% of 40 situations better than 66%
Mirage83
37% better than 10%
0.69 better than 32%
77.2 better than 37%
0.93 better than 24%
47% of 343 duels better than 31%
33% of 46 situations better than 36%
Anubis64
39% better than 15%
0.73 better than 48%
81.8 better than 57%
0.99 better than 40%
51% of 289 duels right on the average
25% of 40 situations better than 21%
Nuke28
36% better than 6%
0.64 better than 5%
69.8 better than 3%
0.88 better than 5%
39% of 117 duels better than 2%
30% of 23 situations better than 24%
Ancient20
50% better than 43%
0.68 better than 22%
73.4 better than 14%
0.96 better than 28%
39% of 90 duels better than 3%
25% of 4 situations better than 18%
Inferno18
50% better than 39%
0.77 better than 67%
85.2 better than 71%
1.03 better than 47%
54% of 84 duels better than 60%
15% of 13 situations better than 8%
Cache6
50% -
0.61 -
70.4 -
0.84-
40% of 20 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vSH0UKgNDW plays

Across 328 matches vSH0UKgNDW averages K/R 0.70, ADR 77.6 and a rating of 0.95. Biggest strength: Utility hit rate at 42%, better than 90% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 15.7 kills per match with 47% headshots. The strongest map is Inferno with a 50% win rate in 18 matches. In 93 of 328 matches the rating was 1.10 or higher (28%), in 154 it was below 0.90. In 268 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. vSH0UKgNDW loses the most ELO on Mirage (−227 ELO, win rate 37%). Things go best on Dust 2 (+47 ELO, win rate 46%). Match no. 1 of the day goes best: 49% win rate, −41 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +8.7. Got weaker: Headshots −2 pp, ELO −443. Unchanged in recent months: Win rate at 42%. Last 30 days: 63 matches, win rate 40%, net ELO −192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.