vGxd

Slovakia
On FACEIT since 2022 42 matches tracked 15 matches in 30 days
ELO
1,945
Rank EU
#271,314
Last updated:

How does vGxd play?

Rating 1.12 K/R 0.78 ADR 83.8 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 42 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 24% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. Higher headshot rate than the level 10 · all ELO ranges average.
ClutcherHeadshots
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

40% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 40%+19 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 92%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.14+0.10 · Ø 1.04 better than 81%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 16%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 79%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 4x 4K, 1 ace in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 81%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 68%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether vGxd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 24 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.85.

Patterns

Soon this shows where vGxd loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 3 wins in a row · Nuke

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
75% -
0.80 -
89.1 -
1.16-
44% of 45 duels -
40% of 5 situations -
Dust 28
25% -
0.64 -
74.8 -
0.92-
40% of 42 duels -
50% of 2 situations -
Anubis7
57% -
0.73 -
82.0 -
1.04-
52% of 23 duels -
25% of 8 situations -
Nuke5
60% -
0.97 -
94.2 -
1.36-
75% of 24 duels -
50% of 2 situations -
Ancient4
25% -
0.71 -
72.8 -
0.98-
54% of 13 duels -
0% of 3 situations -
Inferno4
75% -
0.83 -
83.0 -
1.22-
53% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vGxd plays

Across 42 matches vGxd averages K/R 0.78, ADR 83.8 and a rating of 1.12. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · all ELO ranges players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · all ELO ranges players. Averages 16.6 kills per match with 59% headshots. In 19 of 42 matches the rating was 1.10 or higher (45%), in 14 it was below 0.90. In 24 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: July 2026 at 1.20. Last 30 days: 15 matches, win rate 60%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.