vBxCvIyYYv

Qatar
On FACEIT since 2026 383 matches tracked 89 matches in 30 days
ELO ▲ 94
3,241
30-day peak: 3,241
Rank EU ▲ 434 places
#3,000
Qatar #2 in Qatar
30 days · prev. #3,434 · best #2,212
Last updated:

How does vBxCvIyYYv play?

Rating 1.22 K/R 0.87 ADR 92.3 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 383 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 79%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 75%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 75%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so clearly above the average (1.07).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 24%+12 pp · Ø 12% better than 87%
K/D 1.26+0.19 · Ø 1.07 better than 90%
Pistol kills per match 3.5
Knife kills 1 in 383 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.2%).

2K rounds 16.9%+3.3 pp · Ø 13.6% better than 96%
3K rounds 6.4%+2.2 pp · Ø 4.2% better than 97%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 67x 4K, 8 aces in 283 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 2.7−1.1 · Ø 3.8 better than 16%
Enemies flashed per round 0.19−0.13 · Ø 0.32 better than 12%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +4.8, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −74

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.96
MayJunJulAugSepOct

Best month: October 2026 with 0.96. Last 3 months: 0.89 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 383 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −137 ELO
31 matches · 35% win rate
In match 2 of the day +12 ELO
52 matches · 52% win rate
On Thursdays −155 ELO, win rate 52%

vBxCvIyYYv loses the most ELO on Cache: −137 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Dust 2
  2. Highest rating in a match: 2.31 · Dust 2
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 383 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage141
55% right on the average
0.88 better than 91%
94.4 better than 93%
1.21 better than 87%
55% of 697 duels better than 64%
44% of 85 situations better than 67%
Dust 2140
66% better than 86%
0.89 better than 92%
93.8 better than 91%
1.27 better than 92%
59% of 657 duels better than 82%
48% of 69 situations better than 73%
Nuke41
63% better than 64%
0.87 better than 85%
88.5 better than 76%
1.25 better than 88%
60% of 154 duels better than 82%
41% of 29 situations better than 56%
Cache31
35% better than 1%
0.81 better than 58%
87.4 better than 60%
1.11 better than 49%
50% of 161 duels better than 26%
50% of 14 situations better than 74%
Anubis14
57% -
0.90 -
93.8 -
1.25-
61% of 74 duels -
33% of 9 situations -
Ancient7
43% -
0.65 -
74.4 -
0.92-
56% of 34 duels -
0% of 3 situations -
Vertigo5
80% -
0.85 -
90.9 -
1.18-
45% of 31 duels -
100% of 2 situations -
Inferno4
25% -
0.74 -
78.9 -
1.00-
61% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vBxCvIyYYv plays

Across 383 matches vBxCvIyYYv averages K/R 0.87, ADR 92.3 and a rating of 1.22. Biggest strength: 3K rounds at 6.4%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 54% headshots. The strongest map is Dust 2 with a 66% win rate in 140 matches. In 244 of 383 matches the rating was 1.10 or higher (64%), in 68 it was below 0.90. In 283 matches with detailed stats: 67 4Ks and 8 aces. Best month by rating: October 2026 at 1.35. vBxCvIyYYv loses the most ELO on Cache (−137 ELO, win rate 35%). Things go best on Dust 2 (+167 ELO, win rate 66%). Match no. 3 of the day goes best: 63% win rate, +11 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +4.8, Win rate +3 pp. Got weaker: Headshots −5 pp, ELO −74. Last 30 days: 89 matches, win rate 54%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.