v7vA6Cdiw2

IS
On FACEIT since 2019 280 matches tracked 81 matches in 30 days
ELO ▲ 50
3,212
30-day peak: 3,279
Rank EU ▲ 774 places
#3,285 #19 in IS
30 days · prev. #4,059 · best #3,222
Last updated:

How does v7vA6Cdiw2 play?

Rating 1.16 K/R 0.85 ADR 88.9 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89% on level 10
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 280 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. Higher headshot rate than the level 10 average. More damage per round than the level 10 average.
Multi-killsHeadshotsDamage
better than most on level 10 about average weaker than most

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

v7vA6Cdiw2 wins 54 of 100 opening duels. 3 percentage points above the level 10 average (51%).

Rounds with first kill 11%0 pp on par
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive

v7vA6Cdiw2 wins 27 of 100 1v2s. 6 percentage points above the level 10 average (21%).

Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Strength
Where do the kills come from?

68 of 100 kills by v7vA6Cdiw2 are headshots. 17 percentage points above the level 10 average (51%).

Headshot rate 68%+17 pp better than 99%
AWP share of kills 7%−4 pp better than 40%
K/D 1.17+0.13 better than 87%
Pistol kills per match 4.1
Knife kills 11 in 280 matches

Impact

Strength
Damage and big rounds

v7vA6Cdiw2 gets exactly 3 kills in 5.5 of 100 rounds. 1.4 percentage points above the level 10 average (4.1%).

2K rounds 15.4%+2.0 pp better than 88%
3K rounds 5.5%+1.4 pp better than 91%
MVPs per match 2.7+0.3 better than 84%
4Ks and aces 72x 4K, 7 aces in 280 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 1.7 utility damage per round from HEs and mollies. 2.4 below the level 10 average (4.1).

Utility hit rate 26%−9 pp better than 4%
Utility damage per round 1.7−2.4 better than 1%
Enemies flashed per round 0.37+0.07 better than 71%
Deaths per round 73%+2 pp better than 29%

Progress

One value per month, dashed line is the level 10 average
Whether v7vA6Cdiw2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 280 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 280 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −236 ELO
87 matches · 49% win rate
In match 1 of the day −150 ELO
39 matches · 46% win rate
Between 18:00 and 24:00 −131 ELO, win rate 50%

v7vA6Cdiw2 loses the most ELO on Mirage: −236 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.94 · Anubis
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 280 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2111
60% better than 77%
0.87 better than 93%
91.0 better than 90%
1.19 better than 89%
55% of 477 duels better than 70%
50% of 52 situations better than 82%
Mirage87
49% better than 38%
0.85 better than 88%
88.6 better than 83%
1.15 better than 82%
54% of 377 duels better than 64%
36% of 42 situations better than 43%
Nuke34
74% better than 95%
0.86 better than 87%
88.9 better than 82%
1.20 better than 86%
59% of 139 duels better than 82%
48% of 21 situations better than 73%
Cache23
48% -
0.76 -
82.1 -
1.02-
51% of 96 duels -
40% of 5 situations -
Vertigo10
40% -
0.78 -
84.2 -
1.01-
51% of 49 duels -
33% of 3 situations -
Anubis9
67% -
0.90 -
86.9 -
1.34-
51% of 37 duels -
60% of 5 situations -
Ancient4
50% -
0.95 -
105.0 -
1.40-
36% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How v7vA6Cdiw2 plays

Across 280 matches v7vA6Cdiw2 averages K/R 0.85, ADR 88.9 and a rating of 1.16. Biggest strength: Headshot rate at 68%, better than 99% of level 10 players. Most room to improve: Utility damage per round at 1.7, better than only 1% of level 10 players. Averages 18.2 kills per match with 68% headshots. The strongest map is Nuke with a 74% win rate in 34 matches. In 155 of 280 matches the rating was 1.10 or higher (55%), in 65 it was below 0.90. In 280 matches with detailed stats: 72 4Ks and 7 aces. Best month by rating: August 2026 at 1.18. v7vA6Cdiw2 loses the most ELO on Mirage (−236 ELO, win rate 49%). Things go best on Dust 2 (+200 ELO, win rate 60%). Match no. 2 of the day goes best: 69% win rate, +54 ELO. Last 30 days: 81 matches, win rate 53%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.