v7vA6Cdiw2
Name history of v7vA6Cdiw2
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Averagev7vA6Cdiw2 wins 54 of 100 opening duels. 3 percentage points above the level 10 average (51%).
Clutch
Averagev7vA6Cdiw2 wins 27 of 100 1v2s. 6 percentage points above the level 10 average (21%).
Weapons and aim
Strength68 of 100 kills by v7vA6Cdiw2 are headshots. 17 percentage points above the level 10 average (51%).
Impact
Strengthv7vA6Cdiw2 gets exactly 3 kills in 5.5 of 100 rounds. 1.4 percentage points above the level 10 average (4.1%).
Utility and deaths
AverageAverages 1.7 utility damage per round from HEs and mollies. 2.4 below the level 10 average (4.1).
Progress
One value per month, dashed line is the level 10 averageKills per round (K/R)
Best month: September 2026 with 0.86.
Rating, 1.00 is an average match
Best month: August 2026 with 1.18.
Damage per round (ADR)
Best month: August 2026 with 89.7.
Share of headshot kills
Best month: August 2026 with 68%.
Matches won (win rate)
Best month: September 2026 with 59%.
Best month: September 2026 with 3,279.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 280 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
v7vA6Cdiw2 loses the most ELO on Mirage: −236 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.94 · Anubis
- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 280 matchesCompared with players on the same level who have at least 15 matches on the map.
How v7vA6Cdiw2 plays
Across 280 matches v7vA6Cdiw2 averages K/R 0.85, ADR 88.9 and a rating of 1.16. Biggest strength: Headshot rate at 68%, better than 99% of level 10 players. Most room to improve: Utility damage per round at 1.7, better than only 1% of level 10 players. Averages 18.2 kills per match with 68% headshots. The strongest map is Nuke with a 74% win rate in 34 matches. In 155 of 280 matches the rating was 1.10 or higher (55%), in 65 it was below 0.90. In 280 matches with detailed stats: 72 4Ks and 7 aces. Best month by rating: August 2026 at 1.18. v7vA6Cdiw2 loses the most ELO on Mirage (−236 ELO, win rate 49%). Things go best on Dust 2 (+200 ELO, win rate 60%). Match no. 2 of the day goes best: 69% win rate, +54 ELO. Last 30 days: 81 matches, win rate 53%, net ELO +43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.