v1ta-_-
Name history of v1ta-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (260 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average50% headshots and so clearly above the average (47%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 1.01 (at the start 1.00). Right on the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 80.9. Last 3 months: 78.2 (at the start 75.5). Just below the average (79.8).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months unchanged at 50%. Clearly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: October 2026 with 1,635. Last 3 months: 1,635 (at the start 1,452).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 340 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
v1ta-_- loses the most ELO on Mirage: −125 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Nuke
- Most kills in a match: 45 · Mirage
- Longest win streak: 9 wins in a row · Anubis
Maps in detail
from the last 340 matchesCompared with players on the same level who have at least 15 matches on the map.
How v1ta-_- plays
Across 340 matches v1ta-_- averages K/R 0.72, ADR 77.7 and a rating of 1.01. Biggest strength: Opening duels won at 54%, better than 80% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 15.8 kills per match with 50% headshots. The strongest map is Cache with a 63% win rate in 24 matches. In 122 of 340 matches the rating was 1.10 or higher (36%), in 138 it was below 0.90. In 260 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: August 2026 at 1.03. v1ta-_- loses the most ELO on Mirage (−125 ELO, win rate 53%). Things go best on Inferno (+54 ELO, win rate 51%). Match no. 3 of the day goes best: 58% win rate, −24 ELO. Improved over the last three months: ELO +183. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 78.2, Headshots at 50%, Win rate at 50%. Last 30 days: 93 matches, win rate 52%, net ELO −23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.