v1ncent_play
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average47% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average40% headshots and so well below the average (47%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so just above the average (4.1%).
Utility and deaths
Weakness0.11 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: August 2026 with 0.88.
Rating, 1.00 is an average match
Best month: August 2026 with 1.22.
Damage per round (ADR)
Best month: August 2026 with 93.6.
Share of headshot kills
Best month: October 2026 with 44%.
Matches won (win rate)
Best month: August 2026 with 62%.
Best month: September 2026 with 1,653.
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 187 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
v1ncent_play loses the most ELO on Dust 2: −38 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Ancient
- Highest rating in a match: 2.03 · Dust 2
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 187 matchesCompared with players on the same level who have at least 15 matches on the map.
How v1ncent_play plays
Across 187 matches v1ncent_play averages K/R 0.75, ADR 82.7 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 72 of 187 matches the rating was 1.10 or higher (39%), in 79 it was below 0.90. In 187 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: August 2026 at 1.22. v1ncent_play loses the most ELO on Dust 2 (−38 ELO, win rate 55%). Things go best on Nuke (+47 ELO, win rate 63%). Match no. 2 of the day goes best: 65% win rate, +42 ELO. Last 30 days: 41 matches, win rate 46%, net ELO −151.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.