v1ncent_play

Russia
187 matches tracked 41 matches in 30 days
Last updated:

How does v1ncent_play play?

Rating 1.01 K/R 0.75 ADR 82.7 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 187 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 20% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 90%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 19%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 2.5
Knife kills 5 in 187 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so just above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 66%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 68%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 33x 4K, 6 aces in 187 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 11%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
Whether v1ncent_play is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 187 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
31 matches · 55% win rate
On Ancient −36 ELO
44 matches · 59% win rate
Between 0:00 and 6:00 −69 ELO, win rate 49%
On Tuesdays −140 ELO, win rate 40%

v1ncent_play loses the most ELO on Dust 2: −38 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Highest rating in a match: 2.03 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
59% better than 79%
0.87 better than 97%
95.1 better than 98%
1.18 better than 96%
57% of 254 duels better than 88%
55% of 20 situations better than 88%
Mirage44
48% better than 44%
0.68 better than 29%
75.5 better than 29%
0.90 better than 17%
49% of 226 duels better than 43%
42% of 19 situations better than 62%
Anubis34
56% better than 73%
0.72 better than 55%
81.4 better than 68%
0.98 right on the average
48% of 204 duels better than 41%
60% of 20 situations better than 93%
Dust 231
55% better than 64%
0.68 better than 30%
75.3 better than 28%
0.93 better than 25%
43% of 143 duels better than 13%
50% of 14 situations better than 80%
Nuke24
63% better than 81%
0.83 better than 83%
88.7 better than 83%
1.12 better than 77%
58% of 161 duels better than 83%
33% of 21 situations better than 33%
Inferno8
38% -
0.62 -
73.7 -
0.82-
49% of 51 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How v1ncent_play plays

Across 187 matches v1ncent_play averages K/R 0.75, ADR 82.7 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 72 of 187 matches the rating was 1.10 or higher (39%), in 79 it was below 0.90. In 187 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: August 2026 at 1.22. v1ncent_play loses the most ELO on Dust 2 (−38 ELO, win rate 55%). Things go best on Nuke (+47 ELO, win rate 63%). Match no. 2 of the day goes best: 65% win rate, +42 ELO. Last 30 days: 41 matches, win rate 46%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.