uzcloistress

Ukraine
232 matches tracked
Last updated:

How does uzcloistress play?

Rating 1.11 K/R 0.82 ADR 88.6 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 232 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average. More damage per round than the level 6 average.
Multi-killsEntryDamage
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Level 6

Compared with 817 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 48%−1 pp · Ø 49% better than 39%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 69%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 42%

Weapons and aim

Strength
Where do the kills come from?

53% headshots and so well above the average (45%).

Headshot rate 53%+8 pp · Ø 45% better than 89%
AWP share of kills 7%−4 pp · Ø 11% better than 43%
K/D 1.09+0.13 · Ø 0.96 better than 89%
Pistol kills per match 2.6
Knife kills 12 in 232 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.1).

2K rounds 14.8%+2.1 pp · Ø 12.7% better than 89%
3K rounds 5.1%+1.4 pp · Ø 3.7% better than 93%
MVPs per match 2.8+0.7 · Ø 2.1 better than 97%
4Ks and aces 43x 4K, 6 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−4 pp · Ø 35% better than 28%
Utility damage per round 1.7−2.2 · Ø 3.9 better than 6%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 31%
Deaths per round 75%+2 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +3 pp
= Stayed the same
ADR at 87.9, Headshots at 53%, ELO at 1,338
▼ Got worse
K/R −0.07, Rating −0.11

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.81 (at the start 0.88). Well above the average (0.70).

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −57 ELO
48 matches · 50% win rate
On Ancient −10 ELO
58 matches · 52% win rate
On Saturdays −8 ELO, win rate 32%

uzcloistress loses the most ELO on Dust 2: −57 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 3.33 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
45% better than 35%
0.83 better than 94%
88.5 better than 91%
1.12 better than 89%
45% of 354 duels better than 27%
53% of 30 situations better than 83%
Ancient58
52% better than 54%
0.83 better than 92%
88.7 better than 91%
1.12 better than 89%
50% of 281 duels better than 54%
39% of 31 situations better than 53%
Dust 248
50% right on the average
0.80 better than 86%
89.0 better than 90%
1.09 better than 83%
53% of 269 duels better than 71%
36% of 22 situations better than 45%
Anubis18
72% better than 98%
0.79 better than 79%
89.1 better than 90%
1.06 better than 71%
52% of 105 duels better than 61%
36% of 11 situations better than 41%
Inferno18
44% better than 28%
0.87 better than 99%
91.7 better than 96%
1.19 better than 97%
59% of 87 duels better than 92%
25% of 8 situations better than 17%
Nuke18
50% better than 39%
0.78 better than 78%
85.1 better than 79%
1.06 better than 69%
47% of 103 duels better than 36%
31% of 13 situations better than 31%
Cache3
67% -
0.81 -
84.3 -
1.13-
42% of 12 duels -
100% of 1 situations -
Vertigo3
0% -
0.78 -
79.8 -
1.00-
69% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uzcloistress plays

Across 232 matches uzcloistress averages K/R 0.82, ADR 88.6 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 88.6, better than 94% of level 6 players. Most room to improve: Utility damage per round at 1.7, better than only 6% of level 6 players. Averages 18.3 kills per match with 53% headshots. The strongest map is Anubis with a 72% win rate in 18 matches. In 110 of 232 matches the rating was 1.10 or higher (47%), in 63 it was below 0.90. In 190 matches with detailed stats: 43 4Ks and 6 aces. Best month by rating: July 2026 at 1.20. uzcloistress loses the most ELO on Dust 2 (−57 ELO, win rate 50%). Things go best on Mirage (+112 ELO, win rate 45%). From match no. 5 of the day on, things go best: 55% win rate, −25 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.07, Rating −0.11. Unchanged in recent months: ADR at 87.9, Headshots at 53%, ELO at 1,338. Last 30 days: 3 matches, win rate 33%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.