uwoooo

Germany
103 matches tracked 42 matches in 30 days
Last updated:

How does uwoooo play?

Rating 1.07 K/R 0.77 ADR 84.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 103 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
Multi-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 49%−2 pp · Ø 51% better than 46%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 46%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.00).

Headshot rate 47%+1 pp · Ø 46% better than 55%
AWP share of kills 19%+8 pp · Ø 11% better than 86%
K/D 1.03+0.03 · Ø 1.00 better than 71%
Pistol kills per match 2.9
Knife kills 1 in 103 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 92%
MVPs per match 2.4+0.1 · Ø 2.3 better than 77%
4Ks and aces 25x 4K, 2 aces in 83 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 9%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 18%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 25%

Progress

One value per month, dashed line is the level 7 average
Whether uwoooo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
29 matches · 38% win rate
On Mirage −1 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 −28 ELO, win rate 36%

uwoooo loses the most ELO on Dust 2: −49 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.32 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
38% better than 13%
0.79 better than 85%
84.9 better than 81%
1.06 better than 74%
52% of 147 duels better than 64%
29% of 14 situations better than 27%
Mirage26
46% better than 34%
0.72 right on the average
77.8 better than 42%
1.00 better than 54%
44% of 130 duels better than 18%
47% of 15 situations better than 75%
Ancient20
55% better than 62%
0.87 better than 98%
93.5 better than 99%
1.24 better than 99%
54% of 124 duels better than 79%
54% of 13 situations better than 85%
Anubis18
39% better than 13%
0.74 better than 64%
82.4 better than 70%
1.04 better than 69%
51% of 102 duels better than 58%
0% of 5 situations better than 1%
Nuke6
0% -
0.75 -
82.3 -
0.97-
55% of 40 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uwoooo plays

Across 103 matches uwoooo averages K/R 0.77, ADR 84.0 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 93% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 7 players. Averages 16.6 kills per match with 47% headshots. The strongest map is Ancient with a 55% win rate in 20 matches. In 44 of 103 matches the rating was 1.10 or higher (43%), in 37 it was below 0.90. In 83 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: July 2026 at 1.30. uwoooo loses the most ELO on Dust 2 (−49 ELO, win rate 38%). Things go best from match 5 of the day (−23 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate, −23 ELO. Last 30 days: 42 matches, win rate 36%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.