usraniker

Cape Verde
On FACEIT since 2017 182 matches tracked 66 matches in 30 days
ELO ▲ 64
2,372
30-day peak: 2,372
Rank EU
#79,979
Cape Verde #68 in Cape Verde
Last updated:

How does usraniker play?

Rating 1.03 K/R 0.72 ADR 78.1 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 182 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.8
Knife kills 6 in 182 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 36%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 19x 4K, 3 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 90%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp, ELO +548
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.09, ADR −5.7, Win rate −17 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
68 matches · 54% win rate
In match 3 of the day +1 ELO
32 matches · 50% win rate
On Wednesdays −1 ELO, win rate 44%

usraniker loses the most ELO on Dust 2: −25 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.24 · Mirage

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
54% better than 60%
0.73 better than 43%
79.3 better than 41%
1.04 right on the average
48% of 244 duels better than 31%
39% of 57 situations better than 53%
Mirage44
64% better than 87%
0.75 right on the average
80.6 better than 47%
1.09 better than 66%
49% of 150 duels better than 36%
37% of 27 situations better than 47%
Ancient17
41% better than 18%
0.63 better than 5%
70.7 better than 5%
0.87 better than 4%
49% of 47 duels better than 35%
45% of 11 situations better than 69%
Cache16
75% -
0.79 -
84.7 -
1.15-
61% of 56 duels -
45% of 11 situations -
Anubis14
43% -
0.75 -
79.4 -
1.02-
50% of 56 duels -
56% of 9 situations -
Nuke10
40% -
0.64 -
68.3 -
0.95-
33% of 27 duels -
60% of 5 situations -
Inferno8
38% -
0.62 -
67.9 -
0.86-
32% of 25 duels -
50% of 8 situations -
Vertigo5
100% -
0.75 -
75.7 -
1.09-
69% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How usraniker plays

Across 182 matches usraniker averages K/R 0.72, ADR 78.1 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 53% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 73 of 182 matches the rating was 1.10 or higher (40%), in 61 it was below 0.90. In 153 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: July 2026 at 1.11. usraniker loses the most ELO on Dust 2 (−25 ELO, win rate 54%). Things go best on Mirage (+26 ELO, win rate 64%). Improved over the last three months: Headshots +5 pp, ELO +548. Got weaker: K/R −0.04, Rating −0.09, ADR −5.7, Win rate −17 pp. Last 30 days: 66 matches, win rate 53%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.