user1122334

Russia
241 matches tracked
Last updated:

How does user1122334 play?

Rating 0.88 K/R 0.66 ADR 76.5 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 240 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 9% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 41%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 83%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 42%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 11%+1 pp · Ø 10% better than 59%
K/D 0.85−0.15 · Ø 1.00 better than 8%
Pistol kills per match 2.1
Knife kills 3 in 240 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.5%+0.5 pp · Ø 13.0% better than 68%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 1.9−0.3 · Ø 2.2 better than 22%
4Ks and aces 28x 4K, 3 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.8−1.3 · Ø 4.1 better than 23%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 29%
Deaths per round 78%+6 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.12, Rating +0.20, ADR +9.3, Headshots +9 pp, Win rate +7 pp, ELO +127
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.70 (at the start 0.58). Just below the average (0.72).

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −23 ELO
36 matches · 53% win rate
In match 1 of the day −20 ELO
31 matches · 42% win rate
Between 12:00 and 18:00 +71 ELO, win rate 47%
On Wednesdays +28 ELO, win rate 48%

user1122334 loses the most ELO on Nuke: −23 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Dust 2
  2. Most kills in a match: 33 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 283
55% better than 69%
0.73 better than 59%
82.4 better than 74%
0.98 better than 47%
46% of 422 duels better than 28%
51% of 45 situations better than 85%
Mirage55
51% better than 57%
0.61 better than 8%
71.6 better than 16%
0.84 better than 8%
44% of 251 duels better than 19%
33% of 33 situations better than 39%
Nuke36
53% better than 57%
0.63 better than 11%
74.0 better than 22%
0.82 better than 7%
48% of 228 duels better than 35%
38% of 13 situations right on the average
Ancient29
52% better than 52%
0.64 better than 14%
74.9 better than 30%
0.82 better than 4%
47% of 155 duels better than 35%
48% of 23 situations better than 76%
Anubis20
45% better than 28%
0.63 better than 12%
74.6 better than 26%
0.84 better than 7%
42% of 123 duels better than 14%
44% of 9 situations better than 67%
Inferno13
38% -
0.63 -
77.2 -
0.85-
56% of 63 duels -
40% of 5 situations -
Cache4
100% -
0.53 -
59.8 -
0.74-
53% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How user1122334 plays

Across 240 matches user1122334 averages K/R 0.66, ADR 76.5 and a rating of 0.88. Biggest strength: Rounds with first kill at 13%, better than 87% of level 6 players. Most room to improve: Deaths per round at 78%, better than only 6% of level 6 players. Averages 14.7 kills per match with 45% headshots. The strongest map is Dust 2 with a 55% win rate in 83 matches. In 58 of 240 matches the rating was 1.10 or higher (24%), in 139 it was below 0.90. In 140 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. user1122334 loses the most ELO on Nuke (−23 ELO, win rate 53%). Things go best on Anubis (+59 ELO, win rate 45%). Match no. 3 of the day goes best: 58% win rate, +27 ELO. Improved over the last three months: K/R +0.12, Rating +0.20, ADR +9.3, Headshots +9 pp, Win rate +7 pp, ELO +127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.