us1kpus1k-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).
Compared with 1,895 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average44% headshots and so clearly below the average (49%).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: May 2026 with 0.93.
Rating, 1.00 is an average match
Best month: May 2026 with 1.32.
Damage per round (ADR)
Best month: May 2026 with 96.4.
Share of headshot kills
Best month: May 2026 with 47%.
Matches won (win rate)
Best month: August 2026 with 68%.
Best month: September 2026 with 2,316.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 51 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 29 · Dust 2
- Highest rating in a match: 2.03 · Mirage
Maps in detail
from the last 51 matchesCompared with players on the same level who have at least 15 matches on the map.
How us1kpus1k- plays
Across 51 matches us1kpus1k- averages K/R 0.69, ADR 72.6 and a rating of 1.01. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 44% headshots. In 19 of 51 matches the rating was 1.10 or higher (37%), in 23 it was below 0.90. In 42 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: May 2026 at 1.32. Things go best on Mirage (+60 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +1 ELO. Last 30 days: 1 matches, win rate 100%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.