url4

Russia
On FACEIT since 2021 136 matches tracked 75 matches in 30 days
ELO ▲ 396
3,034
30-day peak: 3,120
Rank EU ▼ 2,319 places
#7,124
Russia #1,963 in Russia
30 days · prev. #4,805 · best #3,743
Last updated:

How does url4 play?

Rating 1.05 K/R 0.74 ADR 80.9 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 136 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 93%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.3
Knife kills 1 in 136 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.5%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 26%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 20x 4K, 3 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 82%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether url4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 123 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.63
FebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.92.

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
39 matches · 41% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 52%

url4 loses the most ELO on Dust 2: −24 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
71% better than 96%
0.77 better than 54%
81.0 better than 43%
1.10 better than 61%
51% of 191 duels better than 40%
24% of 29 situations better than 11%
Dust 239
41% better than 10%
0.68 better than 16%
76.6 better than 22%
0.97 better than 17%
49% of 148 duels better than 30%
39% of 31 situations better than 49%
Ancient16
50% better than 31%
0.69 better than 18%
79.5 better than 35%
0.92 better than 9%
51% of 77 duels better than 40%
43% of 14 situations better than 62%
Anubis16
63% better than 76%
0.83 better than 82%
89.5 better than 85%
1.19 better than 85%
60% of 65 duels better than 86%
43% of 7 situations better than 61%
Cache8
88% -
0.81 -
87.2 -
1.20-
74% of 23 duels -
0% of 6 situations -
Inferno3
33% -
0.79 -
90.3 -
1.08-
64% of 14 duels -
100% of 1 situations -
Nuke3
33% -
0.65 -
78.1 -
0.92-
60% of 5 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How url4 plays

Across 136 matches url4 averages K/R 0.74, ADR 80.9 and a rating of 1.05. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Mirage with a 71% win rate in 51 matches. In 57 of 136 matches the rating was 1.10 or higher (42%), in 42 it was below 0.90. In 123 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: April 2026 at 1.34. url4 loses the most ELO on Dust 2 (−24 ELO, win rate 41%). Things go best on Mirage (+107 ELO, win rate 71%). Match no. 1 of the day goes best: 65% win rate, +47 ELO. Last 30 days: 75 matches, win rate 60%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.