upthesmoke-
How does upthesmoke- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 1,203 players on level 7, each player over up to their last 100 matches.
Opening
Weaknessupthesmoke- gets the first kill in 8 of 100 rounds. 2 percentage points below the level 7 average (10%).
Clutch
Averageupthesmoke- wins 17 of 100 1v2s. 4 percentage points below the level 7 average (21%).
Weapons and aim
Average37 of 100 kills by upthesmoke- are headshots. 9 percentage points below the level 7 average (46%).
Impact
Weaknessupthesmoke- gets exactly 3 kills in 2.7 of 100 rounds. 1.2 percentage points below the level 7 average (3.9%).
Utility and deaths
Weakness28 of 100 nades by upthesmoke- deal damage or blind an enemy. 7 percentage points below the level 7 average (35%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.66 (at the start 0.69). 0.06 below the level 7 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.95.
Damage per round (ADR)
Best month: July 2026 with 75.6. Last 3 months: 74.1 (at the start 75.6). 5.5 below the level 7 average (79.6).
Share of headshot kills
Best month: October 2026 with 38%. Last 3 months: 37% (at the start 35%). 9 percentage points below the level 7 average (46%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 47% (at the start 60%). 5 percentage points below the level 7 average (52%).
Best month: October 2026 with 1,493. Last 3 months: 1,493 (at the start 1,180).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
upthesmoke- loses the most ELO on Dust 2: −59 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.73 · Dust 2
- Most kills in a match: 37 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How upthesmoke- plays
Across 177 matches upthesmoke- averages K/R 0.66 and ADR 74.3; the rating across the 153 rated matches is 0.93. Most room to improve: Headshot rate at 37%, better than only 8% of level 7 players. Averages 14.8 kills per match with 37% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 42 of 153 matches the rating was 1.10 or higher (27%), in 70 it was below 0.90. In 153 matches with detailed stats: 19 4Ks and 6 aces. Best month by rating: August 2026 at 0.95. upthesmoke- loses the most ELO on Dust 2 (−59 ELO, win rate 47%). Things go best on Mirage (+54 ELO, win rate 45%). Match no. 3 of the day goes best: 70% win rate, +28 ELO. Improved over the last three months: Headshots +2 pp, ELO +313. Got weaker: Win rate −13 pp. Unchanged in recent months: K/R at 0.66, ADR at 74.1. Last 30 days: 113 matches, win rate 48%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.