unmutemee

Guadeloupe
On FACEIT since 2025 138 matches tracked
Last updated:

How does unmutemee play?

Rating 1.13 K/R 0.81 ADR 84.4 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 138 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 25%+13 pp · Ø 12% better than 92%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 3.0
Knife kills 9 in 138 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 88%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 23x 4K, 2 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether unmutemee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.80
JulAugSepOct

Best month: July 2026 with 0.98.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −27 ELO
23 matches · 39% win rate
On Dust 2 −24 ELO
31 matches · 42% win rate
Between 0:00 and 6:00 +55 ELO, win rate 45%
On Wednesdays −27 ELO, win rate 39%

unmutemee loses the most ELO in match 3 of the day: −27 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.60 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
60% better than 83%
0.86 better than 92%
89.5 better than 86%
1.23 better than 94%
56% of 277 duels better than 76%
45% of 47 situations better than 72%
Dust 231
42% better than 19%
0.77 better than 67%
81.7 better than 57%
1.04 better than 52%
58% of 175 duels better than 83%
31% of 13 situations better than 31%
Ancient29
52% better than 47%
0.83 better than 87%
87.5 better than 80%
1.15 better than 87%
60% of 151 duels better than 90%
31% of 16 situations better than 34%
Anubis12
50% -
0.75 -
77.7 -
1.05-
51% of 73 duels -
33% of 9 situations -
Nuke6
33% -
0.57 -
60.8 -
0.78-
35% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How unmutemee plays

Across 138 matches unmutemee averages K/R 0.81, ADR 84.4 and a rating of 1.13. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 41% headshots. The strongest map is Mirage with a 60% win rate in 57 matches. In 73 of 138 matches the rating was 1.10 or higher (53%), in 44 it was below 0.90. In 109 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: July 2026 at 1.36. unmutemee loses the most ELO in match 3 of the day (−27 ELO, win rate 39%). Things go best on Ancient (+114 ELO, win rate 52%). Match no. 2 of the day goes best: 62% win rate, +56 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.