unlxxker

Russia
On FACEIT since 2015 285 matches tracked 82 matches in 30 days
ELO ▲ 36
2,316
30-day peak: 2,570
Rank EU
#95,152
Russia #27,066 in Russia
Last updated:

How does unlxxker play?

Rating 1.00 K/R 0.70 ADR 78.7 from 285 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 285 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.5
Knife kills 4 in 285 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 28%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 28x 4K, 2 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 76%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +8 pp, ELO +653
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.06, ADR −4.0

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 285 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −114 ELO
40 matches · 45% win rate
On Mirage −29 ELO
71 matches · 49% win rate
Between 18:00 and 24:00 −1 ELO, win rate 44%
On Fridays −49 ELO, win rate 36%

unlxxker loses the most ELO on Anubis: −114 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.05 · Anubis

Maps in detail

from the last 285 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
51% better than 49%
0.76 better than 57%
82.5 better than 56%
1.10 better than 69%
54% of 301 duels better than 65%
38% of 50 situations right on the average
Mirage71
49% better than 37%
0.66 better than 14%
74.1 better than 16%
0.92 better than 14%
48% of 281 duels better than 30%
35% of 49 situations better than 41%
Ancient40
58% better than 71%
0.64 better than 6%
73.3 better than 12%
0.93 better than 16%
50% of 149 duels better than 40%
47% of 17 situations better than 73%
Anubis40
45% better than 27%
0.73 better than 43%
84.6 better than 66%
1.03 better than 46%
53% of 207 duels better than 57%
24% of 21 situations better than 16%
Inferno27
44% better than 21%
0.71 better than 33%
83.1 better than 53%
1.00 better than 29%
48% of 111 duels better than 21%
45% of 11 situations better than 69%
Nuke26
46% better than 19%
0.71 better than 26%
77.8 better than 27%
1.05 better than 48%
39% of 82 duels better than 2%
43% of 23 situations better than 58%
Cache8
63% -
0.64 -
76.0 -
0.94-
55% of 29 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How unlxxker plays

Across 285 matches unlxxker averages K/R 0.70, ADR 78.7 and a rating of 1.00. Biggest strength: Utility damage per round at 5.1, better than 76% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Ancient with a 58% win rate in 40 matches. In 102 of 285 matches the rating was 1.10 or higher (36%), in 124 it was below 0.90. In 185 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. unlxxker loses the most ELO on Anubis (−114 ELO, win rate 45%). Things go best on Nuke (+6 ELO, win rate 46%). Match no. 1 of the day goes best: 58% win rate, −44 ELO. Improved over the last three months: Headshots +3 pp, Win rate +8 pp, ELO +653. Got weaker: K/R −0.05, Rating −0.06, ADR −4.0. Last 30 days: 82 matches, win rate 45%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.