ulkanator

Kyrgyzstan
105 matches tracked 26 matches in 30 days
ELO ▲ 68
2,015
30-day peak: 2,127
Rank EU
#233,498
Kyrgyzstan #824 in Kyrgyzstan
Last updated:

How does ulkanator play?

Rating 1.02 K/R 0.74 ADR 78.5 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 105 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 25%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 14%
AWP share of kills 15%+5 pp · Ø 10% better than 76%
K/D 1.01+0.01 · Ø 1.00 better than 55%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 10x 4K, 2 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 25%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 55%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +3 pp, ELO +286
= Stayed the same
Rating at 1.01
▼ Got worse
K/R −0.04, ADR −4.0, Headshots −7 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.73).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −4 ELO
37 matches · 46% win rate
In match 1 of the day +12 ELO
29 matches · 28% win rate
Between 0:00 and 6:00 +63 ELO, win rate 33%

ulkanator loses the most ELO on Dust 2: −4 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 1.92 · Ancient
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
46% better than 34%
0.75 better than 66%
79.1 better than 47%
1.03 better than 60%
50% of 141 duels right on the average
46% of 24 situations better than 74%
Mirage32
50% right on the average
0.77 better than 73%
82.2 better than 64%
1.07 better than 71%
50% of 147 duels right on the average
47% of 15 situations better than 75%
Ancient16
50% better than 43%
0.69 better than 26%
75.8 better than 22%
0.99 better than 41%
53% of 75 duels better than 62%
88% of 8 situations better than 99%
Nuke7
71% -
0.66 -
70.6 -
0.88-
48% of 27 duels -
20% of 5 situations -
Inferno6
50% -
0.60 -
68.1 -
0.85-
37% of 27 duels -
100% of 2 situations -
Anubis4
25% -
0.79 -
81.1 -
1.11-
55% of 11 duels -
50% of 2 situations -
Cache3
33% -
0.80 -
84.3 -
1.04-
64% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ulkanator plays

Across 105 matches ulkanator averages K/R 0.74, ADR 78.5 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 14% of level 9 players. Averages 16.1 kills per match with 41% headshots. The strongest map is Mirage with a 50% win rate in 32 matches. In 38 of 105 matches the rating was 1.10 or higher (36%), in 38 it was below 0.90. In 54 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. ulkanator loses the most ELO on Dust 2 (−4 ELO, win rate 46%). Things go best on Mirage (+54 ELO, win rate 50%). Improved over the last three months: Win rate +3 pp, ELO +286. Got weaker: K/R −0.04, ADR −4.0, Headshots −7 pp. Unchanged in recent months: Rating at 1.01. Last 30 days: 26 matches, win rate 50%, net ELO −47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.