uhazher

Russia
On FACEIT since 2021 270 matches tracked 62 matches in 30 days
ELO ▲ 90
2,721
30-day peak: 2,721
Rank EU
#23,768
Russia #6,864 in Russia
Last updated:

How does uhazher play?

Rating 0.90 (from 232 matches) K/R 0.66 ADR 74.2 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 232 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 34%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 46%−6 pp · Ø 52% better than 10%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.87−0.17 · Ø 1.04 better than 3%
Pistol kills per match 2.6
Knife kills 3 in 270 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so well below the average (13.4%).

2K rounds 11.3%−2.1 pp · Ø 13.4% better than 5%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 1.9−0.5 · Ø 2.4 better than 7%
4Ks and aces 21x 4K, 1 ace in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 24%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 73%
Deaths per round 76%+4 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +6 pp, ELO +210
= Stayed the same
ADR at 73.5
▼ Got worse
K/R −0.04, Rating −0.12, Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.65 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −60 ELO
48 matches · 54% win rate
On Mirage −51 ELO
92 matches · 52% win rate
Between 6:00 and 12:00 +30 ELO, win rate 31%
On Sundays −30 ELO, win rate 46%

uhazher loses the most ELO on Anubis: −60 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.80 · Anubis
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
52% better than 47%
0.67 better than 15%
74.4 better than 17%
0.89 better than 6%
45% of 380 duels better than 15%
31% of 32 situations better than 26%
Dust 264
53% right on the average
0.65 better than 10%
73.8 better than 15%
0.91 better than 9%
44% of 243 duels better than 13%
42% of 33 situations better than 61%
Anubis48
54% better than 57%
0.69 better than 22%
79.2 better than 37%
0.98 better than 27%
46% of 214 duels better than 18%
42% of 19 situations better than 57%
Ancient47
47% better than 30%
0.64 better than 7%
72.2 better than 8%
0.83 better than 2%
46% of 214 duels better than 17%
23% of 22 situations better than 15%
Cache10
40% -
0.57 -
62.3 -
0.82-
42% of 43 duels -
50% of 2 situations -
Nuke6
50% -
0.65 -
67.5 -
0.92-
41% of 22 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uhazher plays

Across 270 matches uhazher averages K/R 0.66 and ADR 74.2; the rating across the 232 rated matches is 0.90. Most room to improve: K/D at 0.87, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 14.4 kills per match with 54% headshots. The strongest map is Anubis with a 54% win rate in 48 matches. In 60 of 232 matches the rating was 1.10 or higher (26%), in 122 it was below 0.90. In 201 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: July 2026 at 1.01. uhazher loses the most ELO on Anubis (−60 ELO, win rate 54%). Things go best on Dust 2 (+30 ELO, win rate 53%). Match no. 4 of the day goes best: 60% win rate, −30 ELO. Improved over the last three months: Win rate +6 pp, ELO +210. Got weaker: K/R −0.04, Rating −0.12, Headshots −3 pp. Unchanged in recent months: ADR at 73.5. Last 30 days: 62 matches, win rate 58%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.