ugunaxuy_gg
Name history of ugunaxuy_gg
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ugunaxuy_gg play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 2,219 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average34% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average63% headshots and so well above the average (50%).
Impact
StrengthExactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average1.1 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.18. Last 3 months: 1.12 (at the start 1.06). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 87.2. Last 3 months: 83.0 (at the start 78.5). Just above the average (80.9).
Share of headshot kills
Best month: August 2026 with 65%. Last 3 months: 62% (at the start 63%). Well above the average (50%).
Matches won (win rate)
Best month: June 2026 with 53%. Last 3 months: 51% (at the start 49%). Just above the average (50%).
Best month: July 2026 with 2,681. Last 3 months: 2,461 (at the start 2,505).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 176 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ugunaxuy_gg loses the most ELO in match 3 of the day: −55 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.17 · Dust 2
- Most kills in a match: 30 · Mirage
- Longest win streak: 8 wins in a row · Cache
Maps in detail
from the last 176 matchesCompared with players on the same level who have at least 15 matches on the map.
How ugunaxuy_gg plays
Across 176 matches ugunaxuy_gg averages K/R 0.75 and ADR 80.6; the rating across the 153 rated matches is 1.09. Biggest strength: Headshot rate at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.1, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 63% headshots. The strongest map is Ancient with a 69% win rate in 26 matches. In 74 of 153 matches the rating was 1.10 or higher (48%), in 42 it was below 0.90. In 86 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.18. ugunaxuy_gg loses the most ELO in match 3 of the day (−55 ELO, win rate 40%). Things go best on Mirage (+50 ELO, win rate 37%). From match no. 5 of the day on, things go best: 55% win rate, −1 ELO. Improved over the last three months: K/R +0.07, Rating +0.06, ADR +4.5. Unchanged in recent months: Headshots at 62%, Win rate at 51%, ELO at 2,461. Last 30 days: 36 matches, win rate 53%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.