uglymadara

China
On FACEIT since 2019 309 matches tracked 83 matches in 30 days
ELO ▼ 52
3,271
30-day peak: 3,359
Rank EU ▼ 549 places
#2,668
China #89 in China
30 days · prev. #2,119 · best #1,914
Last updated:

How does uglymadara play?

Rating 1.15 K/R 0.81 ADR 84.4 from 309 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 309 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 13%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 80%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 30%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.20+0.13 · Ø 1.07 better than 82%
Pistol kills per match 2.5
Knife kills 3 in 309 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 65%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 57%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 54x 4K, 7 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.32).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 2.2−1.6 · Ø 3.8 better than 7%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 4%
Deaths per round 67%−3 pp · Ø 70% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.80, ADR at 83.9
▼ Got worse
Rating −0.05, Win rate −7 pp, ELO −108

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.75).

Patterns

From the last 309 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −193 ELO
52 matches · 58% win rate
On Nuke −177 ELO
27 matches · 37% win rate
Between 6:00 and 12:00 +57 ELO, win rate 42%
On Mondays −92 ELO, win rate 43%

uglymadara loses the most ELO on Anubis: −193 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 44 · Dust 2
  3. Highest rating in a match: 2.21 · Mirage

Maps in detail

from the last 309 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
56% better than 55%
0.83 better than 78%
86.3 better than 69%
1.17 better than 80%
58% of 501 duels better than 80%
45% of 56 situations better than 70%
Ancient63
51% better than 35%
0.77 better than 56%
82.6 better than 51%
1.09 better than 60%
58% of 266 duels better than 79%
52% of 23 situations better than 84%
Anubis52
58% better than 58%
0.81 better than 75%
85.4 better than 68%
1.16 better than 77%
59% of 254 duels better than 82%
42% of 36 situations better than 58%
Dust 235
54% better than 47%
0.86 better than 87%
87.4 better than 74%
1.29 better than 94%
59% of 181 duels better than 82%
52% of 21 situations better than 82%
Nuke27
37% better than 4%
0.71 better than 21%
73.6 better than 10%
1.02 better than 28%
55% of 98 duels better than 58%
40% of 20 situations right on the average
Cache13
46% -
0.81 -
87.9 -
1.10-
62% of 68 duels -
33% of 6 situations -
Inferno10
40% -
0.79 -
82.8 -
1.13-
65% of 37 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uglymadara plays

Across 309 matches uglymadara averages K/R 0.81, ADR 84.4 and a rating of 1.15. Biggest strength: Opening duels won at 58%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 17.7 kills per match with 44% headshots. The strongest map is Anubis with a 58% win rate in 52 matches. In 164 of 309 matches the rating was 1.10 or higher (53%), in 76 it was below 0.90. In 261 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: July 2026 at 1.19. uglymadara loses the most ELO on Anubis (−193 ELO, win rate 58%). Things go best on Mirage (+319 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate. Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.05, Win rate −7 pp, ELO −108. Unchanged in recent months: K/R at 0.80, ADR at 83.9. Last 30 days: 83 matches, win rate 48%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.