uglygod666-
Name history of uglygod666-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does uglygod666- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average27% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average59% headshots and so well above the average (51%).
Impact
StrengthExactly 2 kills in 15.8% of rounds and so well above the average (13.4%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.92. Last 3 months: 0.84 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.31. Last 3 months: 1.16 (at the start 1.07). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 97.0. Last 3 months: 88.5 (at the start 82.5). Clearly above the average (80.9).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months unchanged at 59%. Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 54% (at the start 47%). Slightly above the average (52%).
Best month: October 2026 with 2,908. Last 3 months: 2,908 (at the start 2,787).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 193 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
uglygod666- loses the most ELO in match 3 of the day: −19 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Ancient
- Longest win streak: 11 wins in a row · Mirage
- Highest rating in a match: 2.09 · Cache
Maps in detail
from the last 193 matchesCompared with players on the same level who have at least 15 matches on the map.
How uglygod666- plays
Across 193 matches uglygod666- averages K/R 0.82, ADR 86.7 and a rating of 1.14. Biggest strength: Headshot rate at 59%, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,750-2,999 ELO players. Averages 18.5 kills per match with 59% headshots. The strongest map is Dust 2 with a 61% win rate in 44 matches. In 97 of 193 matches the rating was 1.10 or higher (50%), in 47 it was below 0.90. In 117 matches with detailed stats: 33 4Ks and 5 aces. Best month by rating: October 2026 at 1.31. uglygod666- loses the most ELO in match 3 of the day (−19 ELO, win rate 46%). Things go best on Anubis (+70 ELO, win rate 41%). From match no. 5 of the day on, things go best: 62% win rate, +24 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +6.0, Win rate +7 pp, ELO +121. Unchanged in recent months: Headshots at 59%. Last 30 days: 40 matches, win rate 60%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.