uds3

Russia
On FACEIT since 2023 192 matches tracked 48 matches in 30 days
ELO ▲ 97
2,290
30-day peak: 2,362
Rank EU
#103,430
Russia #29,306 in Russia
Last updated:

How does uds3 play?

Rating 1.05 K/R 0.74 ADR 80.3 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 192 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.1
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 39x 4K, 2 aces in 192 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether uds3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 192 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −85 ELO
37 matches · 46% win rate
On Anubis −73 ELO
29 matches · 52% win rate
Between 0:00 and 6:00 −75 ELO, win rate 41%
On Tuesdays −56 ELO, win rate 42%

uds3 loses the most ELO on Dust 2: −85 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Nuke
  2. Highest rating in a match: 2.35 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
47% better than 30%
0.72 better than 37%
79.9 better than 43%
1.03 better than 47%
49% of 238 duels better than 36%
33% of 33 situations better than 36%
Ancient38
50% better than 42%
0.75 right on the average
81.2 better than 46%
1.06 better than 60%
53% of 189 duels better than 55%
35% of 26 situations better than 42%
Dust 237
46% better than 30%
0.74 better than 48%
79.6 better than 42%
1.04 right on the average
50% of 165 duels better than 42%
20% of 15 situations better than 10%
Anubis29
52% better than 47%
0.76 better than 56%
82.0 better than 53%
1.10 better than 69%
46% of 120 duels better than 22%
35% of 20 situations better than 42%
Nuke16
56% better than 55%
0.76 right on the average
81.0 better than 41%
1.07 better than 53%
53% of 51 duels right on the average
22% of 9 situations better than 12%
Cache8
63% -
0.74 -
80.1 -
1.11-
48% of 40 duels -
50% of 4 situations -
Inferno4
0% -
0.62 -
66.5 -
0.89-
44% of 16 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uds3 plays

Across 192 matches uds3 averages K/R 0.74, ADR 80.3 and a rating of 1.05. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 51% headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 74 of 192 matches the rating was 1.10 or higher (39%), in 63 it was below 0.90. In 192 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. uds3 loses the most ELO on Dust 2 (−85 ELO, win rate 46%). Things go best on Ancient (+30 ELO, win rate 50%). From match no. 5 of the day on, things go best: 53% win rate, −47 ELO. Last 30 days: 48 matches, win rate 46%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.