udivitelniyy

Azerbaijan
On FACEIT since 2022 86 matches tracked 14 matches in 30 days
Last updated:

How does udivitelniyy play?

Rating 1.05 K/R 0.74 ADR 81.2 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 86 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 28% normal 0.90 to 1.09 17% weak 0.75 to 0.89 19% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.11+0.09 · Ø 1.02 better than 78%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 56%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 7x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.55+0.26 · Ø 0.29 better than 96%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.73, ADR at 81.3, Win rate at 53%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −48 ELO
31 matches · 48% win rate
On Dust 2 −25 ELO
31 matches · 55% win rate
Between 18:00 and 24:00 −48 ELO, win rate 47%
On Mondays −25 ELO, win rate 36%

udivitelniyy loses the most ELO in match 1 of the day: −48 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.95 · Mirage

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
55% better than 65%
0.74 right on the average
82.9 better than 62%
1.04 better than 53%
56% of 108 duels better than 76%
38% of 24 situations right on the average
Mirage24
50% better than 45%
0.72 better than 39%
79.8 better than 45%
1.05 better than 58%
47% of 100 duels better than 27%
23% of 13 situations better than 13%
Ancient10
50% -
0.77 -
78.4 -
1.09-
59% of 32 duels -
57% of 7 situations -
Inferno8
50% -
0.73 -
81.0 -
1.06-
50% of 34 duels -
40% of 5 situations -
Anubis7
100% -
0.81 -
90.1 -
1.18-
55% of 20 duels -
33% of 3 situations -
Cache3
33% -
0.74 -
75.4 -
0.99-
57% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How udivitelniyy plays

Across 86 matches udivitelniyy averages K/R 0.74, ADR 81.2 and a rating of 1.05. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 43 of 86 matches the rating was 1.10 or higher (50%), in 28 it was below 0.90. In 66 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. udivitelniyy loses the most ELO in match 1 of the day (−48 ELO, win rate 48%). Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.73, ADR at 81.3, Win rate at 53%. Last 30 days: 14 matches, win rate 43%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.