ubah111

South Korea
On FACEIT since 2024 586 matches tracked 218 matches in 30 days
ELO ▲ 395
2,855
30-day peak: 3,089
Rank NA ▼ 144 places
#462
South Korea #6 in South Korea
30 days · prev. #318 · best #151
Last updated:

How does ubah111 play?

Rating 1.06 (from 458 matches) K/R 0.77 ADR 82.0 from 586 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 458 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (528 matches).

2,750-2,999 ELO

Compared with 11,755 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 71%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.8 from the last 458
Knife kills 6 in 458 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 123x 4K, 9 aces in 528 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 14%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +3 pp, ELO +232
= Stayed the same
K/R at 0.78, ADR at 82.9, Win rate at 53%
▼ Got worse
Rating −0.05

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.75).

Patterns

From the last 458 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −159 ELO
69 matches · 46% win rate
In match 3 of the day −73 ELO
66 matches · 48% win rate
On Fridays +166 ELO, win rate 44%

ubah111 loses the most ELO in match 1 of the day: −159 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Dust 2
  2. Most kills in a match: 46 · Mirage
  3. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 458 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage163
53% right on the average
0.79 better than 67%
83.7 better than 60%
1.08 better than 59%
53% of 896 duels better than 55%
36% of 86 situations better than 41%
Dust 2128
52% better than 43%
0.77 better than 58%
81.7 better than 50%
1.05 better than 45%
57% of 675 duels better than 75%
30% of 53 situations better than 26%
Ancient65
48% better than 31%
0.79 better than 66%
83.5 better than 55%
1.07 better than 56%
54% of 332 duels better than 60%
33% of 21 situations better than 36%
Anubis53
62% better than 76%
0.78 better than 64%
85.5 better than 70%
1.06 right on the average
54% of 317 duels better than 60%
38% of 21 situations right on the average
Nuke24
63% better than 72%
0.79 better than 57%
81.3 better than 42%
1.08 right on the average
54% of 100 duels better than 54%
60% of 10 situations better than 91%
Cache17
59% better than 54%
0.73 better than 27%
80.3 better than 30%
0.97 better than 13%
52% of 81 duels better than 39%
22% of 9 situations better than 14%
Vertigo5
60% -
0.83 -
79.6 -
1.17-
55% of 20 duels -
25% of 4 situations -
Inferno3
100% -
0.91 -
90.6 -
1.23-
53% of 17 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ubah111 plays

Across 586 matches ubah111 averages K/R 0.77 and ADR 82.0; the rating across the 458 rated matches is 1.06. Biggest strength: Rounds with first kill at 13%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 212 of 458 matches the rating was 1.10 or higher (46%), in 144 it was below 0.90. In 528 matches with detailed stats: 123 4Ks and 9 aces. Best month by rating: November 2026 at 1.13. ubah111 loses the most ELO in match 1 of the day (−159 ELO, win rate 46%). Things go best on Anubis (+401 ELO, win rate 62%). From match no. 5 of the day on, things go best: 59% win rate, +1,130 ELO. Improved over the last three months: Headshots +3 pp, ELO +232. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.78, ADR at 82.9, Win rate at 53%. Last 30 days: 218 matches, win rate 53%, net ELO +624.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.