u_wish
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Weakness0% of 1v2s won and so well below the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).
Utility and deaths
Strength0.58 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.67 (at the start 0.78). Clearly below the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 0.94 (at the start 1.09). Clearly below the average (1.02).
Damage per round (ADR)
Last 3 months: 77.6 (at the start 85.9). Slightly below the average (80.4).
Share of headshot kills
Last 3 months: 46% (at the start 43%). Clearly below the average (49%).
Matches won (win rate)
Last 3 months: 52% (at the start 64%). Clearly above the average (49%).
Last 3 months: 2,202 (at the start 2,181).
Rounds with first kill
1v1 clutches won
Patterns
From the last 47 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 32 · Anubis
- Highest rating in a match: 2.23 · Mirage
Maps in detail
from the last 47 matchesCompared with players on the same level who have at least 15 matches on the map.
How u_wish plays
Across 47 matches u_wish averages K/R 0.72, ADR 81.5 and a rating of 1.01. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Mirage with a 62% win rate in 13 matches. In 18 of 47 matches the rating was 1.10 or higher (38%), in 20 it was below 0.90. In 25 matches with detailed stats: 2 4Ks and 0 aces. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.11, Rating −0.15, ADR −8.3, Win rate −12 pp. Unchanged in recent months: ELO at 2,202. Last 30 days: 25 matches, win rate 52%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.