tweetka997

Georgia
On FACEIT since 2021 231 matches tracked 105 matches in 30 days
Last updated:

How does tweetka997 play?

Rating 0.99 (from 192 matches) K/R 0.76 ADR 86.7 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 192 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More damage per round than the level 7 average.
EntryMulti-killsDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (192 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 9%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (47%).

Headshot rate 56%+9 pp · Ø 47% better than 94%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.95−0.03 · Ø 0.98 better than 37%
Pistol kills per match 3.3
Knife kills 2 in 231 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.6%+0.7 pp · Ø 12.9% better than 70%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 75%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 41x 4K, 4 aces in 192 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 30%
Enemies flashed per round 0.32+0.06 · Ø 0.26 better than 66%
Deaths per round 80%+7 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Headshots at 56%
▼ Got worse
ADR −5.2, Win rate −5 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.75 (at the start 0.78). Slightly above the average (0.71).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −108 ELO
63 matches · 48% win rate
In match 3 of the day +26 ELO
30 matches · 43% win rate
On Sundays −62 ELO, win rate 46%

tweetka997 loses the most ELO on Mirage: −108 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.31 · Dust 2
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
59% better than 81%
0.76 better than 73%
85.8 better than 83%
1.01 better than 56%
55% of 342 duels better than 80%
23% of 22 situations better than 12%
Mirage63
48% better than 44%
0.79 better than 84%
91.9 better than 96%
1.03 better than 68%
53% of 434 duels better than 69%
40% of 15 situations better than 57%
Anubis32
50% better than 42%
0.69 better than 35%
82.7 better than 70%
0.91 better than 20%
45% of 192 duels better than 20%
17% of 12 situations better than 7%
Ancient31
68% better than 96%
0.76 better than 69%
84.3 better than 74%
1.01 better than 58%
50% of 125 duels right on the average
42% of 12 situations better than 58%
Cache17
47% -
0.76 -
84.1 -
0.99-
58% of 80 duels -
30% of 10 situations -
Inferno11
55% -
0.69 -
80.8 -
0.91-
43% of 72 duels -
50% of 6 situations -
Nuke10
60% -
0.76 -
88.7 -
1.02-
49% of 55 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tweetka997 plays

Across 231 matches tweetka997 averages K/R 0.76 and ADR 86.7; the rating across the 192 rated matches is 0.99. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 7 players. Averages 17.0 kills per match with 56% headshots. The strongest map is Ancient with a 68% win rate in 31 matches. In 65 of 192 matches the rating was 1.10 or higher (34%), in 78 it was below 0.90. In 192 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: August 2026 at 1.11. tweetka997 loses the most ELO on Mirage (−108 ELO, win rate 48%). Things go best on Dust 2 (+110 ELO, win rate 59%). Match no. 4 of the day goes best: 67% win rate. Got weaker: ADR −5.2, Win rate −5 pp. Unchanged in recent months: K/R at 0.75, Headshots at 56%. Last 30 days: 105 matches, win rate 55%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.