tuz-
How does tuz- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).
Compared with 1,493 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.22 K/D and so well above the average (1.02).
Impact
AverageExactly 2 kills in 15.2% of rounds and so well above the average (13.2%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.88. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.24. Last 3 months: 1.15 (at the start 1.24). Well above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 89.2. Last 3 months: 81.8 (at the start 84.0). Just above the average (80.3).
Share of headshot kills
Best month: June 2026 with 40%. Last 3 months: 36% (at the start 37%). Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 51% (at the start 53%). Right on the average (51%).
Best month: September 2026 with 2,131. Last 3 months: 1,708 (at the start 1,695).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 319 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tuz- loses the most ELO on Mirage: −112 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.31 · Dust 2
Maps in detail
from the last 319 matchesCompared with players on the same level who have at least 15 matches on the map.
How tuz- plays
Across 319 matches tuz- averages K/R 0.82 and ADR 82.4; the rating across the 269 rated matches is 1.17. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Most room to improve: Headshot rate at 37%, better than only 5% of level 8 players. Averages 18.2 kills per match with 37% headshots. The strongest map is Nuke with a 57% win rate in 14 matches. In 153 of 269 matches the rating was 1.10 or higher (57%), in 58 it was below 0.90. In 227 matches with detailed stats: 53 4Ks and 5 aces. Best month by rating: July 2026 at 1.24. tuz- loses the most ELO on Mirage (−112 ELO, win rate 44%). Things go best in match 4 of the day (+48 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +48 ELO. Got weaker: Rating −0.09. Unchanged in recent months: K/R at 0.81, ADR at 81.8, Headshots at 36%, Win rate at 51%, ELO at 1,708. Last 30 days: 69 matches, win rate 48%, net ELO −151.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.