tutovnik_tr
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so clearly above the average (49%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average51% headshots and so clearly above the average (48%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.8%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.72 (at the start 0.70). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.16. Last 3 months: 1.00 (at the start 1.02). Just above the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 88.7. Last 3 months: 78.4 (at the start 73.8). Just below the average (78.5).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 52% (at the start 47%). Clearly above the average (48%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 46% (at the start 52%). Right on the average (46%).
Best month: August 2026 with 1,727. Last 3 months: 1,573 (at the start 1,579).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 145 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tutovnik_tr loses the most ELO on Mirage: −80 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.74 · Dust 2
Maps in detail
from the last 145 matchesCompared with players on the same level who have at least 15 matches on the map.
How tutovnik_tr plays
Across 145 matches tutovnik_tr averages K/R 0.71, ADR 77.7 and a rating of 1.00. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 8 players. Averages 15.8 kills per match with 51% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 55 of 145 matches the rating was 1.10 or higher (38%), in 53 it was below 0.90. In 124 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. tutovnik_tr loses the most ELO on Mirage (−80 ELO, win rate 45%). Things go best in match 3 of the day (−49 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, −49 ELO. Improved over the last three months: ADR +4.6, Headshots +5 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ELO at 1,573. Last 30 days: 21 matches, win rate 48%, net ELO −43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.