tte1z-
Name history of tte1z-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does tte1z- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months unchanged at 0.75. Just above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.13.
Damage per round (ADR)
Best month: September 2026 with 86.4. Last 3 months: 80.0 (at the start 78.9). Just below the average (80.4).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 53% (at the start 49%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 49% (at the start 37%). Right on the average (49%).
Best month: September 2026 with 2,150.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 197 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tte1z- loses the most ELO in match 2 of the day: −44 ELO, 35% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.40 · Dust 2
- Most kills in a match: 37 · Mirage
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 197 matchesCompared with players on the same level who have at least 15 matches on the map.
How tte1z- plays
Across 197 matches tte1z- averages K/R 0.76 and ADR 80.2; the rating across the 148 rated matches is 1.06. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 53% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 58 of 148 matches the rating was 1.10 or higher (39%), in 46 it was below 0.90. In 146 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. tte1z- loses the most ELO in match 2 of the day (−44 ELO, win rate 35%). Things go best on Mirage (+53 ELO, win rate 44%). Match no. 3 of the day goes best: 67% win rate, +22 ELO. Improved over the last three months: Headshots +4 pp, Win rate +12 pp. Unchanged in recent months: K/R at 0.75, ADR at 80.0. Last 30 days: 50 matches, win rate 48%, net ELO +22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.