ttakt

Spain
125 matches tracked 26 matches in 30 days
Last updated:

How does ttakt play?

Rating 1.00 K/R 0.72 ADR 78.6 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 125 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 37%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 37%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 88%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 32%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (45%).

Headshot rate 59%+14 pp · Ø 45% better than 98%
AWP share of kills 11%+1 pp · Ø 10% better than 59%
K/D 0.98−0.02 · Ø 1.00 better than 55%
Pistol kills per match 2.6
Knife kills 2 in 125 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.4%+0.4 pp · Ø 13.0% better than 65%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 84%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 18x 4K, 0 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.26).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 49%
Enemies flashed per round 0.44+0.18 · Ø 0.26 better than 89%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
Whether ttakt is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 113 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.75
JulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −29 ELO
23 matches · 35% win rate

ttakt loses the most ELO in match 2 of the day: −29 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
46% better than 36%
0.73 better than 58%
78.8 better than 49%
1.02 better than 62%
51% of 140 duels better than 62%
31% of 16 situations better than 32%
Dust 233
52% better than 59%
0.75 better than 70%
80.2 better than 58%
1.02 better than 62%
49% of 130 duels better than 45%
30% of 20 situations better than 30%
Anubis23
43% better than 24%
0.72 right on the average
79.1 better than 48%
1.00 better than 54%
47% of 96 duels better than 35%
36% of 11 situations better than 46%
Ancient17
65% better than 90%
0.77 better than 80%
84.1 better than 78%
1.07 better than 82%
46% of 84 duels better than 30%
38% of 13 situations better than 53%
Nuke8
38% -
0.54 -
58.2 -
0.79-
27% of 37 duels -
60% of 5 situations -
Inferno5
60% -
0.66 -
71.8 -
0.84-
50% of 26 duels -
50% of 2 situations -
Cache4
75% -
0.77 -
86.2 -
1.08-
70% of 10 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ttakt plays

Across 125 matches ttakt averages K/R 0.72, ADR 78.6 and a rating of 1.00. Biggest strength: Headshot rate at 59%, better than 98% of level 6 players. Averages 15.7 kills per match with 59% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 52 of 125 matches the rating was 1.10 or higher (42%), in 51 it was below 0.90. In 103 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. ttakt loses the most ELO in match 2 of the day (−29 ELO, win rate 35%). Things go best on Anubis (+31 ELO, win rate 43%). From match no. 5 of the day on, things go best: 55% win rate, +54 ELO. Last 30 days: 26 matches, win rate 50%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.