trothsW

Portugal
140 matches tracked 22 matches in 30 days
Last updated:

How does trothsW play?

Rating 0.91 K/R 0.67 ADR 74.6 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 140 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (0.99).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.87−0.12 · Ø 0.99 better than 9%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.1%).

2K rounds 11.1%−2.0 pp · Ø 13.1% better than 7%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 17x 4K, 0 aces in 107 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 12%
Deaths per round 77%+4 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +11 pp, ELO +156
= Stayed the same
K/R at 0.67, Rating at 0.91, ADR at 74.1
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.58
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.67 (at the start 0.69). Slightly below the average (0.72).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +19 ELO, win rate 40%
On Sundays +26 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Anubis
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 28 · Dust 2

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
57% better than 72%
0.67 better than 23%
75.2 better than 26%
0.91 better than 18%
44% of 249 duels better than 19%
43% of 23 situations better than 61%
Anubis28
57% better than 74%
0.71 better than 42%
77.8 better than 38%
0.99 better than 45%
48% of 123 duels better than 34%
44% of 18 situations better than 68%
Ancient21
48% better than 47%
0.63 better than 7%
68.7 better than 5%
0.81 better than 1%
44% of 119 duels better than 16%
43% of 7 situations better than 63%
Inferno15
33% better than 7%
0.72 better than 54%
78.1 better than 44%
1.01 better than 55%
44% of 68 duels better than 19%
43% of 7 situations better than 62%
Cache9
56% -
0.65 -
75.2 -
0.85-
50% of 36 duels -
33% of 3 situations -
Nuke4
75% -
0.58 -
64.3 -
0.81-
23% of 13 duels -
100% of 1 situations -
Mirage3
0% -
0.58 -
67.5 -
0.68-
42% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How trothsW plays

Across 140 matches trothsW averages K/R 0.67, ADR 74.6 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 43%, better than 75% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 8 players. Averages 14.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 57% win rate in 60 matches. In 34 of 140 matches the rating was 1.10 or higher (24%), in 73 it was below 0.90. In 107 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. Things go best on Dust 2 (+61 ELO, win rate 57%). Improved over the last three months: Win rate +11 pp, ELO +156. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.91, ADR at 74.1. Last 30 days: 22 matches, win rate 55%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.