tropp3r

Romania
On FACEIT since 2022 207 matches tracked 85 matches in 30 days
ELO ▲ 399
3,198
30-day peak: 3,227
Rank EU ▲ 5,425 places
#3,731
Romania #65 in Romania
30 days · prev. #9,156 · best #3,675
Last updated:

How does tropp3r play?

Rating 1.18 (from 179 matches) K/R 0.83 ADR 84.5 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 179 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 8% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 62%+10 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−4 pp · Ø 42% better than 43%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 36%+24 pp · Ø 12% better than 96%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 2.9
Knife kills 3 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 83%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 91%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 40x 4K, 2 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +6.6, Win rate +4 pp
= Stayed the same
Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.85 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −12 ELO
45 matches · 60% win rate
In match 2 of the day −10 ELO
51 matches · 51% win rate
Between 0:00 and 6:00 +23 ELO, win rate 44%
On Saturdays +120 ELO, win rate 52%

tropp3r loses the most ELO on Dust 2: −12 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Highest rating in a match: 2.59 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
58% better than 65%
0.86 better than 87%
87.4 better than 74%
1.18 better than 82%
65% of 272 duels better than 97%
25% of 16 situations better than 13%
Dust 245
60% better than 69%
0.85 better than 85%
87.4 better than 74%
1.22 better than 87%
58% of 238 duels better than 78%
21% of 14 situations better than 10%
Ancient41
59% better than 62%
0.76 right on the average
78.4 better than 29%
1.11 better than 66%
56% of 177 duels better than 70%
50% of 22 situations better than 79%
Anubis35
60% better than 67%
0.87 better than 91%
87.2 better than 77%
1.24 better than 92%
66% of 186 duels better than 98%
30% of 10 situations better than 28%
Nuke24
50% better than 26%
0.80 better than 65%
79.8 better than 36%
1.14 better than 67%
56% of 87 duels better than 64%
33% of 6 situations better than 33%
Cache4
25% -
0.72 -
75.6 -
1.06-
36% of 22 duels -
0% of 3 situations -
Inferno3
33% -
1.00 -
97.3 -
1.56-
70% of 10 duels -
-
Overpass3
33% -
0.75 -
71.6 -
0.81-
25% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tropp3r plays

Across 207 matches tropp3r averages K/R 0.83 and ADR 84.5; the rating across the 179 rated matches is 1.18. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 49% headshots. The strongest map is Anubis with a 60% win rate in 35 matches. In 99 of 179 matches the rating was 1.10 or higher (55%), in 34 it was below 0.90. In 137 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: October 2026 at 1.24. tropp3r loses the most ELO on Dust 2 (−12 ELO, win rate 60%). Things go best on Anubis (+158 ELO, win rate 60%). Match no. 3 of the day goes best: 69% win rate, +91 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +6.6, Win rate +4 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 85 matches, win rate 62%, net ELO +213.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.