trkvas1

SK
139 matches tracked 27 matches in 30 days
Last updated:

How does trkvas1 play?

Rating 1.01 (from 118 matches) K/R 0.72 ADR 78.7 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
on par on level 9
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 118 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

trkvas1 gets the first kill in 8 of 100 rounds. 2 percentage points below the level 9 average (10%).

Rounds with first kill 8%−2 pp better than 18%
Opening duels won 48%−3 pp better than 26%

Clutch

Average
Last one alive

trkvas1 wins 33 of 100 1v1s. 5 percentage points below the level 9 average (38%).

Clutch 1v1 won 33%−5 pp better than 25%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?

52 of 100 kills by trkvas1 are headshots. 4 percentage points above the level 9 average (48%).

Headshot rate 52%+4 pp better than 71%
AWP share of kills 5%−5 pp better than 30%
K/D 0.99−0.02 better than 41%
Pistol kills per match 3.2
Knife kills 3 in 139 matches

Impact

Average
Damage and big rounds

Averages 2.2 round MVPs per match. On par with the level 9 average (2.2).

2K rounds 13.5%+0.4 pp better than 56%
3K rounds 3.9%−0.1 pp better than 46%
MVPs per match 2.20.0 on par
4Ks and aces 20x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.17 enemies flashed per round (17 per 100 rounds). 0.11 below the level 9 average (0.28).

Utility hit rate 37%+2 pp better than 64%
Utility damage per round 4.1−0.2 better than 48%
Enemies flashed per round 0.17−0.11 better than 20%
Deaths per round 73%+1 pp better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Headshots +3 pp, ELO +118
= Stayed the same
ADR at 79.0
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.73 (at the start 0.67). On par with the level 9 average (0.73).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −40 ELO, win rate 41%
On Wednesdays −36 ELO, win rate 36%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 1.93 · Ancient

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
44% better than 27%
0.70 better than 33%
76.3 better than 30%
1.02 on par
46% of 100 duels better than 23%
35% of 26 situations better than 42%
Inferno20
55% better than 57%
0.66 better than 18%
77.2 better than 30%
0.91 better than 12%
48% of 84 duels better than 29%
27% of 11 situations better than 27%
Ancient19
42% better than 18%
0.79 better than 75%
85.7 better than 75%
1.07 better than 68%
51% of 74 duels on par
46% of 13 situations better than 74%
Anubis19
53% on par
0.72 better than 43%
76.6 better than 26%
0.96 better than 27%
46% of 85 duels better than 21%
50% of 10 situations better than 82%
Cache18
67% -
0.67 -
74.1 -
0.97-
48% of 66 duels -
10% of 10 situations -
Dust 216
38% better than 11%
0.74 better than 55%
77.5 better than 36%
0.96-
44% of 63 duels better than 16%
27% of 11 situations better than 21%
Nuke9
33% -
0.80 -
89.3 -
1.13-
44% of 43 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How trkvas1 plays

Across 139 matches trkvas1 averages K/R 0.72 and ADR 78.7; the rating across the 118 rated matches is 1.01. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 16.1 kills per match with 52% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 45 of 118 matches the rating was 1.10 or higher (38%), in 49 it was below 0.90. In 118 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. Things go best on Mirage (+30 ELO, win rate 44%). Improved over the last three months: K/R +0.06, Headshots +3 pp, ELO +118. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 79.0. Last 30 days: 27 matches, win rate 56%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.