triks666

Ukraine
On FACEIT since 2018 118 matches tracked 118 matches in 30 days
ELO ▲ 385
3,081
30-day peak: 3,199
Rank EU ▲ 1,381 places
#5,586
UA #336 in UA
30 days · prev. #6,967 · best #4,143
Last updated:

How does triks666 play?

Rating 1.13 K/R 0.79 ADR 79.7 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 33% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 60%+8 pp · Ø 52% better than 93%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 5%
AWP share of kills 37%+25 pp · Ø 12% better than 97%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 2.8
Knife kills 4 in 118 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 63%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 24x 4K, 2 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.09−0.23 · Ø 0.32 better than 1%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether triks666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +101 ELO
47 matches · 47% win rate
Between 18:00 and 24:00 +125 ELO, win rate 47%

triks666 loses the most ELO from match 5 of the day: +101 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Highest rating in a match: 2.04 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
62% better than 78%
0.85 better than 85%
84.5 better than 60%
1.23 better than 90%
60% of 146 duels better than 87%
50% of 26 situations better than 82%
Dust 226
50% better than 32%
0.76 right on the average
79.9 better than 38%
1.11 better than 61%
64% of 138 duels better than 94%
35% of 17 situations better than 38%
Anubis19
42% better than 12%
0.80 better than 72%
79.6 better than 38%
1.13 better than 71%
49% of 75 duels better than 30%
27% of 15 situations better than 22%
Ancient14
71% -
0.76 -
75.6 -
1.12-
53% of 38 duels -
40% of 5 situations -
Cache8
63% -
0.72 -
73.7 -
1.05-
57% of 35 duels -
0% of 1 situations -
Nuke8
38% -
0.76 -
80.4 -
1.08-
84% of 25 duels -
0% of 7 situations -
Inferno6
50% -
0.67 -
65.6 -
0.90-
55% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How triks666 plays

Across 118 matches triks666 averages K/R 0.79, ADR 79.7 and a rating of 1.13. Biggest strength: Opening duels won at 60%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 41% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 61 of 118 matches the rating was 1.10 or higher (52%), in 37 it was below 0.90. In 118 matches with detailed stats: 24 4Ks and 2 aces. triks666 loses the most ELO from match 5 of the day (+101 ELO, win rate 47%). Things go best on Dust 2 (+75 ELO, win rate 50%). Last 30 days: 118 matches, win rate 55%, net ELO +151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.