trapb3ast

Poland
On FACEIT since 2021 208 matches tracked 79 matches in 30 days
ELO ▲ 36
2,396
30-day peak: 2,470
Rank EU
#74,182
Poland #3,934 in Poland
Last updated:

How does trapb3ast play?

Rating 1.08 (from 188 matches) K/R 0.77 ADR 81.7 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 188 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.10+0.07 · Ø 1.03 better than 70%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 62%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 65%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 29x 4K, 2 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 69%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 81.6, Headshots at 54%, Win rate at 50%, ELO at 2,396
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −109 ELO
35 matches · 40% win rate
On Anubis −87 ELO
34 matches · 44% win rate
On Sundays −67 ELO, win rate 35%

trapb3ast loses the most ELO in match 2 of the day: −109 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Most kills in a match: 46 · Mirage
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 36%
0.81 better than 78%
86.3 better than 73%
1.13 better than 77%
50% of 209 duels better than 41%
42% of 19 situations better than 63%
Dust 241
59% better than 76%
0.77 better than 64%
80.1 better than 45%
1.13 better than 77%
54% of 125 duels better than 62%
36% of 33 situations better than 48%
Ancient38
47% better than 32%
0.78 better than 66%
83.0 better than 57%
1.10 better than 70%
50% of 164 duels better than 41%
33% of 18 situations better than 38%
Anubis34
44% better than 22%
0.74 better than 46%
80.8 better than 48%
1.03 better than 46%
48% of 162 duels better than 26%
48% of 25 situations better than 75%
Inferno18
61% better than 72%
0.70 better than 23%
75.4 better than 17%
0.95 better than 14%
49% of 51 duels better than 27%
40% of 5 situations better than 55%
Nuke14
43% -
0.68 -
73.9 -
0.91-
49% of 76 duels -
50% of 4 situations -
Cache7
57% -
0.83 -
83.3 -
1.19-
54% of 28 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How trapb3ast plays

Across 208 matches trapb3ast averages K/R 0.77 and ADR 81.7; the rating across the 188 rated matches is 1.08. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Inferno with a 61% win rate in 18 matches. In 83 of 188 matches the rating was 1.10 or higher (44%), in 64 it was below 0.90. In 167 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. trapb3ast loses the most ELO in match 2 of the day (−109 ELO, win rate 40%). Match no. 3 of the day goes best: 55% win rate, −30 ELO. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 81.6, Headshots at 54%, Win rate at 50%, ELO at 2,396. Last 30 days: 79 matches, win rate 52%, net ELO −110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.