tr1ckex

Russia
On FACEIT since 2019 110 matches tracked 29 matches in 30 days
Last updated:

How does tr1ckex play?

Rating 0.98 K/R 0.71 ADR 78.4 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 110 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.4
Knife kills 1 in 110 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 19x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +7.1, Win rate +5 pp, ELO +283
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.65). Just below the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
29 matches · 34% win rate
From match 5 of the day ±0 ELO
29 matches · 38% win rate
On Wednesdays ±0 ELO, win rate 38%

tr1ckex loses the most ELO on Anubis: −22 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 31 · Ancient
  3. Highest rating in a match: 1.69 · Mirage

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis29
34% better than 8%
0.69 better than 26%
76.0 better than 23%
0.94 better than 19%
46% of 114 duels better than 20%
25% of 20 situations better than 21%
Mirage25
72% better than 98%
0.70 better than 33%
80.0 better than 48%
0.97 better than 31%
49% of 129 duels better than 40%
27% of 15 situations better than 21%
Nuke18
56% better than 55%
0.74 better than 41%
79.5 better than 35%
1.03 better than 40%
54% of 80 duels better than 57%
25% of 8 situations better than 16%
Inferno16
44% better than 22%
0.73 right on the average
81.2 better than 52%
0.99 better than 35%
51% of 71 duels better than 45%
36% of 14 situations right on the average
Cache8
50% -
0.69 -
73.6 -
1.00-
43% of 40 duels -
67% of 6 situations -
Dust 27
14% -
0.67 -
75.1 -
0.91-
52% of 29 duels -
50% of 2 situations -
Ancient6
17% -
0.77 -
84.2 -
1.05-
64% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tr1ckex plays

Across 110 matches tr1ckex averages K/R 0.71, ADR 78.4 and a rating of 0.98. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 48% headshots. The strongest map is Mirage with a 72% win rate in 25 matches. In 39 of 110 matches the rating was 1.10 or higher (35%), in 47 it was below 0.90. In 89 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. tr1ckex loses the most ELO on Anubis (−22 ELO, win rate 34%). Things go best in match 2 of the day (+24 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +24 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +7.1, Win rate +5 pp, ELO +283. Unchanged in recent months: Headshots at 48%. Last 30 days: 29 matches, win rate 41%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.