tr0wz0rz

USA
91 matches tracked
Last updated:

How does tr0wz0rz play?

Rating 1.10 (from 70 matches) K/R 0.76 ADR 78.3 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 70 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 26% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 64%+15 pp · Ø 49% better than 99%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (0.98).

Headshot rate 40%−7 pp · Ø 47% better than 18%
AWP share of kills 34%+23 pp · Ø 11% better than 98%
K/D 1.14+0.16 · Ø 0.98 better than 94%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.8%).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 59%
3K rounds 4.9%+1.1 pp · Ø 3.8% better than 90%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 11x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 47%+11 pp · Ø 36% better than 98%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 84%
Enemies flashed per round 0.13−0.13 · Ø 0.26 better than 15%
Deaths per round 67%−6 pp · Ø 73% better than 97%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +9 pp
= Stayed the same
K/R at 0.76, ADR at 78.2, ELO at 1,425
▼ Got worse
Rating −0.11, Win rate −13 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.76 (at the start 0.77). Clearly above the average (0.71).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −98 ELO
24 matches · 33% win rate
Between 18:00 and 24:00 −51 ELO, win rate 43%

tr0wz0rz loses the most ELO on Dust 2: −98 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Ancient
  2. Most kills in a match: 36 · Ancient
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
33% better than 5%
0.74 better than 63%
74.5 better than 24%
1.12 better than 88%
56% of 70 duels better than 84%
40% of 20 situations better than 55%
Ancient19
63% better than 87%
0.76 better than 69%
76.6 better than 29%
1.12 better than 88%
61% of 44 duels better than 94%
31% of 16 situations better than 31%
Inferno18
61% better than 83%
0.76 better than 74%
81.6 better than 65%
1.05-
69% of 39 duels better than 99%
45% of 11 situations better than 67%
Anubis14
50% -
0.79 -
81.9 -
1.17-
73% of 33 duels -
38% of 8 situations -
Mirage10
60% -
0.86 -
87.4 -
1.21-
81% of 31 duels -
40% of 5 situations -
Cache4
25% -
0.58 -
66.6 -
0.73-
33% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tr0wz0rz plays

Across 91 matches tr0wz0rz averages K/R 0.76 and ADR 78.3; the rating across the 70 rated matches is 1.10. Biggest strength: Opening duels won at 64%, better than 99% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 18% of level 7 players. Averages 16.6 kills per match with 40% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 37 of 70 matches the rating was 1.10 or higher (53%), in 20 it was below 0.90. In 69 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. tr0wz0rz loses the most ELO on Dust 2 (−98 ELO, win rate 33%). Things go best in match 2 of the day (−27 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −27 ELO. Improved over the last three months: Headshots +9 pp. Got weaker: Rating −0.11, Win rate −13 pp. Unchanged in recent months: K/R at 0.76, ADR at 78.2, ELO at 1,425. Last 30 days: 8 matches, win rate 50%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.