tixon3777

Ukraine
On FACEIT since 2018 262 matches tracked 61 matches in 30 days
ELO ▲ 406
3,449
30-day peak: 3,480
Rank EU ▲ 2,530 places
#1,370
Ukraine #96 in Ukraine
30 days · prev. #3,900 · best #1,195
Last updated:

How does tixon3777 play?

Rating 1.09 K/R 0.76 ADR 86.0 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 251 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%−2 pp · Ø 42% better than 54%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.10+0.05 · Ø 1.05 better than 55%
Pistol kills per match 3.3
Zeus kills1 in 251 matches
Knife kills 13 in 251 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 43x 4K, 3 aces in 198 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (3.9).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.4+1.5 · Ø 3.9 better than 88%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, Win rate +4 pp
= Stayed the same
K/R at 0.77, ADR at 86.1, Headshots at 49%
▼ Got worse
ELO −424

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.77 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With meramics on the team no ELO value
67 matches · 46% win rate
Between 0:00 and 6:00 −89 ELO, win rate 43%
On Fridays +6 ELO, win rate 44%

tixon3777 loses the most ELO with meramics on the team: 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.32 · Dust 2

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
52% better than 37%
0.74 better than 39%
84.4 better than 61%
1.05 better than 44%
51% of 338 duels better than 40%
55% of 42 situations better than 89%
Dust 256
70% better than 93%
0.79 better than 64%
90.2 better than 83%
1.15 better than 72%
64% of 275 duels better than 94%
39% of 31 situations better than 49%
Ancient49
55% better than 47%
0.75 better than 46%
82.9 better than 53%
1.09 better than 60%
55% of 174 duels better than 65%
29% of 31 situations better than 25%
Anubis37
43% better than 14%
0.78 better than 63%
87.4 better than 78%
1.09 better than 59%
54% of 176 duels better than 59%
10% of 21 situations better than 3%
Cache11
27% -
0.84 -
95.7 -
1.14-
57% of 56 duels -
40% of 5 situations -
Nuke8
25% -
0.75 -
80.7 -
1.01-
46% of 35 duels -
33% of 9 situations -
Inferno7
29% -
0.72 -
81.8 -
1.02-
48% of 29 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tixon3777 plays

Across 251 matches tixon3777 averages K/R 0.76, ADR 86.0 and a rating of 1.09. Biggest strength: Utility damage per round at 5.4, better than 88% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 70% win rate in 56 matches. In 111 of 251 matches the rating was 1.10 or higher (44%), in 82 it was below 0.90. In 198 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: October 2026 at 1.20. tixon3777 loses the most ELO with meramics on the team (Win rate 46% in 67 matches). Things go best on Mirage (+238 ELO, win rate 52%). Improved over the last three months: Rating +0.05, Win rate +4 pp. Got weaker: ELO −424. Unchanged in recent months: K/R at 0.77, ADR at 86.1, Headshots at 49%. Last 30 days: 61 matches, win rate 61%, net ELO +175.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.