tirnostradam

Switzerland
On FACEIT since 2021 183 matches tracked 10 matches in 30 days
Last updated:

How does tirnostradam play?

Rating 1.06 K/R 0.76 ADR 79.0 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 183 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,250-2,499 ELO

Compared with 2,262 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 56%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 3%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.05+0.02 · Ø 1.03 better than 55%
Pistol kills per match 3.3
Knife kills 6 in 183 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 45%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 82%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 31x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +8 pp
= Stayed the same
Rating at 1.06, ADR at 78.9
▼ Got worse
K/R −0.04, Headshots −9 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
47 matches · 55% win rate
On Dust 2 −11 ELO
51 matches · 55% win rate
On Tuesdays ±0 ELO, win rate 43%

tirnostradam loses the most ELO on Mirage: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 40 · Inferno

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
55% better than 61%
0.75 better than 54%
77.5 better than 32%
1.05 better than 54%
51% of 224 duels better than 46%
20% of 35 situations better than 11%
Mirage47
55% better than 63%
0.76 better than 59%
79.9 better than 46%
1.06 better than 60%
53% of 206 duels better than 61%
36% of 25 situations better than 45%
Anubis30
60% better than 74%
0.75 right on the average
80.3 better than 44%
1.04 right on the average
52% of 135 duels right on the average
28% of 18 situations better than 25%
Ancient28
50% better than 39%
0.79 better than 71%
80.2 better than 45%
1.10 better than 72%
53% of 141 duels better than 61%
36% of 22 situations better than 45%
Nuke11
55% -
0.65 -
69.3 -
0.84-
47% of 53 duels -
10% of 10 situations -
Cache9
44% -
0.80 -
80.7 -
1.18-
56% of 41 duels -
33% of 3 situations -
Inferno4
75% -
0.90 -
91.2 -
1.32-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tirnostradam plays

Across 183 matches tirnostradam averages K/R 0.76, ADR 79.0 and a rating of 1.06. Biggest strength: Utility hit rate at 40%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 53% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 76 of 183 matches the rating was 1.10 or higher (42%), in 63 it was below 0.90. In 153 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: June 2026 at 1.08. tirnostradam loses the most ELO on Mirage (−25 ELO, win rate 55%). Things go best on Ancient (+26 ELO, win rate 50%). Match no. 2 of the day goes best: 64% win rate, −25 ELO. Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.04, Headshots −9 pp. Unchanged in recent months: Rating at 1.06, ADR at 78.9. Last 30 days: 10 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.