tired73

Latvia
On FACEIT since 2018 218 matches tracked 49 matches in 30 days
Last updated:

How does tired73 play?

Rating 0.99 K/R 0.72 ADR 78.1 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 218 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 34%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.00−0.04 · Ø 1.04 better than 30%
Pistol kills per match 2.7
Zeus kills1 in 218 matches
Knife kills 7 in 218 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 22%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 28%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 15x 4K, 3 aces in 173 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 3%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +234
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.09, Rating −0.11, ADR −11.5, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months: 0.70 (at the start 0.79). Slightly below the average (0.74).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
49 matches · 45% win rate
On Ancient −26 ELO
26 matches · 50% win rate
On Mondays ±0 ELO, win rate 40%

tired73 loses the most ELO on Dust 2: −50 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.05 · Mirage
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
48% better than 31%
0.73 better than 42%
78.9 better than 38%
1.01 better than 38%
56% of 382 duels better than 75%
33% of 48 situations better than 32%
Dust 249
45% better than 24%
0.72 better than 36%
78.2 better than 33%
1.00 better than 33%
50% of 266 duels better than 39%
50% of 28 situations better than 82%
Anubis28
57% better than 66%
0.69 better than 22%
75.9 better than 22%
0.96 better than 21%
49% of 128 duels better than 31%
41% of 17 situations better than 56%
Ancient26
50% better than 39%
0.76 right on the average
82.5 better than 48%
1.01 better than 36%
59% of 135 duels better than 83%
40% of 15 situations better than 56%
Nuke14
43% -
0.68 -
75.9 -
0.90-
44% of 63 duels -
50% of 6 situations -
Inferno7
43% -
0.62 -
66.9 -
0.87-
35% of 37 duels -
0% of 4 situations -
Cache6
17% -
0.79 -
82.8 -
1.08-
50% of 34 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tired73 plays

Across 218 matches tired73 averages K/R 0.72, ADR 78.1 and a rating of 0.99. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 78 of 218 matches the rating was 1.10 or higher (36%), in 88 it was below 0.90. In 173 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: July 2026 at 1.09. tired73 loses the most ELO on Dust 2 (−50 ELO, win rate 45%). Things go best on Anubis (+74 ELO, win rate 57%). From match no. 5 of the day on, things go best: 55% win rate, +73 ELO. Improved over the last three months: ELO +234. Got weaker: K/R −0.09, Rating −0.11, ADR −11.5, Win rate −5 pp. Unchanged in recent months: Headshots at 48%. Last 30 days: 49 matches, win rate 47%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.