timohpr1me24

Russia
On FACEIT since 2026 89 matches tracked 48 matches in 30 days
ELO ▲ 11
2,485
30-day peak: 2,499
Rank EU
#55,761
Russia #15,917 in Russia
Last updated:

How does timohpr1me24 play?

Rating 1.15 K/R 0.79 ADR 86.4 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 89 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 20% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 28%+17 pp · Ø 11% better than 94%
K/D 1.20+0.17 · Ø 1.03 better than 88%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 18x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether timohpr1me24 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
25 matches · 48% win rate
Between 18:00 and 24:00 −4 ELO, win rate 46%

timohpr1me24 loses the most ELO in match 1 of the day: −25 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.29 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 69%
0.83 better than 83%
90.4 better than 87%
1.20 better than 89%
62% of 154 duels better than 94%
64% of 14 situations better than 96%
Dust 223
61% better than 81%
0.79 better than 71%
85.2 better than 68%
1.18 better than 86%
63% of 115 duels better than 94%
33% of 24 situations better than 38%
Anubis12
25% -
0.67 -
77.8 -
0.92-
50% of 74 duels -
60% of 10 situations -
Inferno6
83% -
0.95 -
102.0 -
1.40-
70% of 30 duels -
60% of 5 situations -
Nuke5
20% -
0.77 -
80.5 -
1.04-
81% of 16 duels -
22% of 9 situations -
Ancient3
67% -
0.62 -
72.2 -
0.90-
42% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How timohpr1me24 plays

Across 89 matches timohpr1me24 averages K/R 0.79, ADR 86.4 and a rating of 1.15. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 40 of 89 matches the rating was 1.10 or higher (45%), in 23 it was below 0.90. In 89 matches with detailed stats: 18 4Ks and 3 aces. timohpr1me24 loses the most ELO in match 1 of the day (−25 ELO, win rate 48%). Things go best on Dust 2 (+50 ELO, win rate 61%). From match no. 5 of the day on, things go best: 73% win rate, +22 ELO. Last 30 days: 48 matches, win rate 44%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.