timchikss

Russia
106 matches tracked
Last updated:

How does timchikss play?

Rating 0.97 (from 80 matches) K/R 0.72 ADR 79.3 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 80 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+7 pp · Ø 49% better than 92%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (48%).

Headshot rate 45%−3 pp · Ø 48% better than 38%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.9
Knife kills 2 in 106 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.8%).

2K rounds 13.9%+1.1 pp · Ø 12.8% better than 72%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 8%
MVPs per match 1.8−0.4 · Ø 2.2 better than 9%
4Ks and aces 9x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +8 pp
= Stayed the same
ADR at 78.6, Headshots at 45%
▼ Got worse
K/R −0.05

Aug to Sep 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.71 (at the start 0.76). Right on the average (0.71).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +25 ELO
28 matches · 39% win rate
From match 5 of the day +27 ELO
33 matches · 39% win rate
Between 0:00 and 6:00 −26 ELO, win rate 39%

timchikss loses the most ELO in match 1 of the day: +25 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.87 · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
31% better than 4%
0.72 right on the average
81.0 better than 58%
0.91 better than 17%
57% of 133 duels better than 86%
29% of 17 situations better than 27%
Mirage22
45% better than 31%
0.77 better than 70%
79.5 better than 49%
1.03-
55% of 44 duels better than 77%
29% of 7 situations better than 24%
Ancient18
44% better than 31%
0.72 right on the average
77.3 better than 34%
0.98 better than 44%
63% of 48 duels better than 97%
50% of 14 situations better than 79%
Nuke12
33% -
0.66 -
75.8 -
0.87-
34% of 29 duels -
20% of 5 situations -
Anubis11
64% -
0.78 -
84.3 -
1.12-
71% of 34 duels -
60% of 5 situations -
Inferno8
63% -
0.65 -
73.4 -
0.95-
53% of 30 duels -
50% of 4 situations -
Cache3
100% -
0.72 -
82.2 -
1.11-
44% of 9 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How timchikss plays

Across 106 matches timchikss averages K/R 0.72 and ADR 79.3; the rating across the 80 rated matches is 0.97. Biggest strength: Opening duels won at 56%, better than 92% of level 8 players. Most room to improve: 3K rounds at 2.7%, better than only 8% of level 8 players. Averages 16.0 kills per match with 45% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 24 of 80 matches the rating was 1.10 or higher (30%), in 36 it was below 0.90. In 80 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. timchikss loses the most ELO in match 1 of the day (+25 ELO, win rate 39%). Things go best on Mirage (+25 ELO, win rate 45%). Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.05. Unchanged in recent months: ADR at 78.6, Headshots at 45%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.