thginthgin

Hong Kong
On FACEIT since 2022 49 matches tracked 49 matches in 30 days
ELO ▲ 36
2,045
30-day peak: 2,045
Rank SEA ▼ 727 places
#5,551
Hong Kong #237 in Hong Kong
30 days · prev. #4,824 · best #4,519
Last updated:

How does thginthgin play?

Rating 1.14 K/R 0.80 ADR 82.6 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 49 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 16% good 1.10 to 1.29 29% normal 0.90 to 1.09 14% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 3.1
Zeus kills4 in 49 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 14x 4K, 2 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

10.1 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 10.1+5.9 · Ø 4.2 better than 99%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +27 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.49 · Anubis
  2. Most kills in a match: 34 · Anubis
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis18
56% better than 63%
0.85 better than 93%
82.6 better than 60%
1.23 better than 95%
61% of 84 duels better than 94%
60% of 5 situations better than 92%
Ancient12
33% -
0.70 -
82.0 -
1.00-
47% of 45 duels -
20% of 5 situations -
Nuke11
64% -
0.77 -
77.3 -
1.10-
61% of 36 duels -
40% of 10 situations -
Inferno7
43% -
0.87 -
94.8 -
1.19-
76% of 34 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How thginthgin plays

Across 49 matches thginthgin averages K/R 0.80, ADR 82.6 and a rating of 1.14. Biggest strength: Utility damage per round at 10.1, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 47% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 26 of 49 matches the rating was 1.10 or higher (53%), in 16 it was below 0.90. In 49 matches with detailed stats: 14 4Ks and 2 aces. Last 30 days: 49 matches, win rate 51%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.