theposeidon

Poland
189 matches tracked 22 matches in 30 days
Last updated:

How does theposeidon play?

Rating 0.95 K/R 0.69 ADR 74.3 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 189 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.99).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 57%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 15x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.27).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.47+0.20 · Ø 0.27 better than 90%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.69, Rating at 0.94, ADR at 73.7
▼ Got worse
Headshots −5 pp, ELO −141

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.69 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
67 matches · 52% win rate
On Nuke −39 ELO
23 matches · 30% win rate
Between 6:00 and 12:00 −28 ELO, win rate 40%
On Fridays −82 ELO, win rate 33%

theposeidon loses the most ELO on Mirage: −81 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 1.78 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
52% better than 55%
0.71 better than 42%
73.9 better than 21%
0.99 better than 45%
46% of 219 duels better than 25%
36% of 56 situations better than 44%
Ancient43
44% better than 33%
0.73 better than 48%
75.0 better than 20%
1.00 better than 46%
51% of 119 duels right on the average
41% of 34 situations better than 58%
Anubis31
48% better than 45%
0.71 better than 42%
77.3 better than 36%
0.97 better than 33%
50% of 121 duels right on the average
26% of 19 situations better than 20%
Nuke23
30% better than 1%
0.60 better than 3%
72.8 better than 11%
0.80 better than 1%
49% of 77 duels better than 32%
9% of 11 situations better than 3%
Cache13
54% -
0.65 -
72.8 -
0.90-
54% of 54 duels -
40% of 5 situations -
Inferno8
25% -
0.61 -
69.9 -
0.81-
33% of 24 duels -
25% of 4 situations -
Dust 23
67% -
0.67 -
79.5 -
0.84-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How theposeidon plays

Across 189 matches theposeidon averages K/R 0.69, ADR 74.3 and a rating of 0.95. Biggest strength: Headshot rate at 53%, better than 80% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 15.5 kills per match with 53% headshots. The strongest map is Cache with a 54% win rate in 13 matches. In 62 of 189 matches the rating was 1.10 or higher (33%), in 91 it was below 0.90. In 124 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.06. theposeidon loses the most ELO on Mirage (−81 ELO, win rate 52%). Things go best on Ancient (+46 ELO, win rate 44%). Match no. 2 of the day goes best: 52% win rate, −17 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −5 pp, ELO −141. Unchanged in recent months: K/R at 0.69, Rating at 0.94, ADR at 73.7. Last 30 days: 22 matches, win rate 45%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.