theo-clemens
Name history of theo-clemens
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does theo-clemens play?
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.92 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: August 2026 with 0.68.
Rating, 1.00 is an average match
Best month: August 2026 with 0.95.
Damage per round (ADR)
Best month: September 2026 with 76.7.
Share of headshot kills
Best month: October 2026 with 55%.
Matches won (win rate)
Best month: October 2026 with 52%.
Best month: August 2026 with 2,340.
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 291 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
theo-clemens loses the most ELO on Cache: −103 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 38 · Mirage
- Highest rating in a match: 1.87 · Ancient
Maps in detail
from the last 291 matchesCompared with players on the same level who have at least 15 matches on the map.
How theo-clemens plays
Across 291 matches theo-clemens averages K/R 0.67, ADR 74.5 and a rating of 0.93. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.93, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 54% headshots. The strongest map is Mirage with a 56% win rate in 95 matches. In 75 of 291 matches the rating was 1.10 or higher (26%), in 139 it was below 0.90. In 291 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: August 2026 at 0.95. theo-clemens loses the most ELO on Cache (−103 ELO, win rate 49%). Things go best on Anubis (+154 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, −75 ELO. Last 30 days: 158 matches, win rate 52%, net ELO −64.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.