themikskol

Estonia
96 matches tracked 28 matches in 30 days
Last updated:

How does themikskol play?

Rating 0.97 K/R 0.68 ADR 76.4 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 96 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 13%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 16%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 83%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.99−0.05 · Ø 1.04 better than 26%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 9.4% of rounds and so well below the average (13.5%).

2K rounds 9.4%−4.1 pp · Ø 13.5% better than 1%
3K rounds 2.3%−1.7 pp · Ø 4.0% better than 1%
MVPs per match 2.7+0.4 · Ø 2.3 better than 80%
4Ks and aces 1x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.18−0.14 · Ø 0.32 better than 17%
Deaths per round 69%−2 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +7 pp, ELO +255
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.17, Rating −0.23, ADR −12.4, Headshots −16 pp

Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.56
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.56 (at the start 0.73). Well below the average (0.74).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
20 matches · 55% win rate
On Mirage −30 ELO
22 matches · 59% win rate

themikskol loses the most ELO on Dust 2: −60 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Longest win streak: 7 wins in a row · Aim_all_pistols
  3. Highest rating in a match: 2.71 · Mirage

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
59% better than 77%
0.74 better than 45%
79.0 better than 37%
1.01 better than 37%
50% of 84 duels better than 40%
40% of 10 situations better than 56%
Dust 220
55% better than 61%
0.67 better than 16%
75.7 better than 21%
0.96 better than 19%
49% of 57 duels better than 35%
50% of 6 situations better than 80%
Anubis19
42% better than 16%
0.70 better than 26%
79.8 better than 39%
0.96 better than 19%
56% of 54 duels better than 71%
40% of 10 situations better than 53%
Ancient13
62% -
0.71 -
78.0 -
1.03-
56% of 45 duels -
25% of 8 situations -
Inferno9
56% -
0.64 -
76.3 -
0.89-
39% of 36 duels -
100% of 2 situations -
Aim_map_faceit3
100% -
0.58 -
65.9 -
0.96-
58% of 72 duels -
58% of 72 situations -

Compared with players on the same level who have at least 15 matches on the map.

How themikskol plays

Across 96 matches themikskol averages K/R 0.68, ADR 76.4 and a rating of 0.97. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.3%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 14.7 kills per match with 57% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 29 of 96 matches the rating was 1.10 or higher (30%), in 43 it was below 0.90. In 28 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 1.09. themikskol loses the most ELO on Dust 2 (−60 ELO, win rate 55%). Things go best in match 1 of the day (−75 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, −75 ELO. Improved over the last three months: Win rate +7 pp, ELO +255. Got weaker: K/R −0.17, Rating −0.23, ADR −12.4, Headshots −16 pp. Last 30 days: 28 matches, win rate 61%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.