thebest32-
How does thebest32- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (362 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average66% headshots and so well above the average (53%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so right on the average (4.2%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.75 (at the start 0.76). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 1.09 (at the start 1.16). Slightly above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 80.1. Last 3 months: 78.4 (at the start 78.2). Slightly below the average (80.9).
Share of headshot kills
Best month: September 2026 with 68%. Last 3 months: 66% (at the start 61%). Well above the average (53%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 52% (at the start 62%). Just below the average (53%).
Best month: July 2026 with 3,666. Last 3 months: 3,363 (at the start 3,581).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 51%.
Patterns
From the last 404 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
thebest32- loses the most ELO in match 3 of the day: −113 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Ancient
- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 49 · Mirage
Maps in detail
from the last 404 matchesCompared with players on the same level who have at least 15 matches on the map.
How thebest32- plays
Across 404 matches thebest32- averages K/R 0.75, ADR 78.4 and a rating of 1.10. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 66% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 195 of 404 matches the rating was 1.10 or higher (48%), in 114 it was below 0.90. In 362 matches with detailed stats: 52 4Ks and 7 aces. Best month by rating: July 2026 at 1.16. thebest32- loses the most ELO in match 3 of the day (−113 ELO, win rate 45%). Things go best on Ancient (+89 ELO, win rate 68%). Improved over the last three months: Headshots +5 pp. Got weaker: Rating −0.07, Win rate −10 pp, ELO −218. Unchanged in recent months: K/R at 0.75, ADR at 78.4. Last 30 days: 86 matches, win rate 52%, net ELO +191.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.