the_rocket73

Spain
On FACEIT since 2021 137 matches tracked
Last updated:

How does the_rocket73 play?

Rating 0.97 K/R 0.69 ADR 75.8 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 137 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 26%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 2.5
Knife kills 5 in 137 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so clearly below the average (3.8%).

2K rounds 11.9%−1.0 pp · Ø 12.9% better than 21%
3K rounds 2.9%−0.9 pp · Ø 3.8% better than 11%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 7x 4K, 2 aces in 73 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.0 utility damage per round and so well above the average (4.1).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 8.0+3.9 · Ø 4.1 better than 97%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 33%
Deaths per round 70%−3 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 75.7
▼ Got worse
Headshots −3 pp, Win rate −7 pp, ELO −240

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.71).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −55 ELO
36 matches · 33% win rate
In match 1 of the day −11 ELO
43 matches · 44% win rate
On Inferno −5 ELO
40 matches · 68% win rate

the_rocket73 loses the most ELO on Ancient: −55 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno40
68% better than 95%
0.71 right on the average
74.1 better than 23%
1.03 better than 65%
57% of 155 duels better than 81%
55% of 22 situations better than 84%
Ancient36
33% better than 6%
0.63 better than 7%
74.4 better than 18%
0.87 better than 9%
51% of 135 duels better than 55%
42% of 19 situations better than 58%
Mirage30
43% better than 27%
0.70 better than 43%
78.3 better than 50%
0.96 better than 39%
49% of 95 duels better than 46%
29% of 17 situations better than 27%
Anubis8
38% -
0.72 -
75.0 -
1.00-
50% of 20 duels -
50% of 10 situations -
Cache8
63% -
0.69 -
76.1 -
1.02-
37% of 35 duels -
0% of 3 situations -
Nuke8
50% -
0.71 -
76.8 -
0.95-
39% of 31 duels -
25% of 4 situations -
Dust 26
67% -
0.71 -
79.3 -
1.05-
31% of 32 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How the_rocket73 plays

Across 137 matches the_rocket73 averages K/R 0.69, ADR 75.8 and a rating of 0.97. Biggest strength: Utility damage per round at 8.0, better than 97% of level 7 players. Most room to improve: 3K rounds at 2.9%, better than only 11% of level 7 players. Averages 15.2 kills per match with 42% headshots. The strongest map is Inferno with a 68% win rate in 40 matches. In 45 of 137 matches the rating was 1.10 or higher (33%), in 56 it was below 0.90. In 73 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 0.99. the_rocket73 loses the most ELO on Ancient (−55 ELO, win rate 33%). Things go best in match 2 of the day (+85 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +85 ELO. Got weaker: Headshots −3 pp, Win rate −7 pp, ELO −240. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 75.7. Last 30 days: 4 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.