th3xi

Russia
On FACEIT since 2021 239 matches tracked 58 matches in 30 days
Last updated:

How does th3xi play?

Rating 1.01 K/R 0.74 ADR 81.3 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 239 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · all ELO ranges average.
Entry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.9
Knife kills 1 in 239 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 28%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 32x 4K, 1 ace in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 37%
Enemies flashed per round 0.08−0.22 · Ø 0.30 better than 2%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Win rate +9 pp, ELO +778
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.17, ADR −10.5, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.73 (at the start 0.83). Just below the average (0.74).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −85 ELO
22 matches · 32% win rate
From match 5 of the day +25 ELO
90 matches · 46% win rate
Between 18:00 and 24:00 −87 ELO, win rate 47%
On Sundays ±0 ELO, win rate 41%

th3xi loses the most ELO on Ancient: −85 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 11 wins in a row · Anubis
  3. Highest rating in a match: 2.02 · Dust 2

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
57% better than 72%
0.76 better than 59%
84.2 better than 67%
1.01 better than 42%
48% of 471 duels better than 31%
26% of 42 situations better than 17%
Dust 263
49% better than 37%
0.73 better than 43%
79.3 better than 39%
1.03 better than 46%
53% of 334 duels better than 59%
40% of 43 situations better than 55%
Anubis47
57% better than 67%
0.73 better than 46%
78.7 better than 37%
1.01 better than 42%
56% of 244 duels better than 74%
42% of 26 situations better than 63%
Ancient22
32% better than 4%
0.70 better than 26%
80.4 better than 42%
0.96 better than 26%
52% of 136 duels better than 53%
25% of 16 situations better than 20%
Inferno16
63% better than 81%
0.73 better than 43%
84.5 better than 63%
0.99 better than 30%
53% of 77 duels right on the average
43% of 7 situations better than 65%

Compared with players on the same level who have at least 15 matches on the map.

How th3xi plays

Across 239 matches th3xi averages K/R 0.74, ADR 81.3 and a rating of 1.01. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · all ELO ranges players. Averages 16.2 kills per match with 52% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 87 of 239 matches the rating was 1.10 or higher (36%), in 94 it was below 0.90. In 210 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: July 2026 at 1.16. th3xi loses the most ELO on Ancient (−85 ELO, win rate 32%). Things go best on Dust 2 (+100 ELO, win rate 49%). Match no. 4 of the day goes best: 61% win rate, +64 ELO. Improved over the last three months: Win rate +9 pp, ELO +778. Got weaker: K/R −0.10, Rating −0.17, ADR −10.5, Headshots −2 pp. Last 30 days: 58 matches, win rate 50%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.