teppotomppa

Finland
On FACEIT since 2018 74 matches tracked 39 matches in 30 days
ELO ▲ 131
2,559
30-day peak: 2,559
Rank EU
#42,903
Finland #1,146 in Finland
Last updated:

How does teppotomppa play?

Rating 1.36 K/R 0.95 ADR 100.4 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.36
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 74 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 43% good 1.10 to 1.29 16% normal 0.90 to 1.09 12% weak 0.75 to 0.89 9% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.41 K/D and so well above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.41+0.37 · Ø 1.04 better than 99%
Pistol kills per match 3.3
Zeus kills1 in 74 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.4).

2K rounds 17.0%+3.6 pp · Ø 13.4% better than 98%
3K rounds 6.7%+2.5 pp · Ø 4.2% better than 98%
MVPs per match 3.5+1.1 · Ø 2.4 better than 99%
4Ks and aces 35x 4K, 2 aces in 74 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 6.9+2.8 · Ø 4.1 better than 96%
Enemies flashed per round 0.67+0.37 · Ø 0.30 better than 99%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether teppotomppa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 74 matches, all from the last 3 months.

Kills per round (K/R)

0.97
SepOct

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.13 · Anubis
  3. Most kills in a match: 45 · Anubis

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis16
56% better than 63%
0.94 better than 98%
101.5 better than 99%
1.35 better than 98%
62% of 66 duels better than 94%
43% of 7 situations better than 59%
Dust 214
64% -
1.01 -
103.0 -
1.44-
59% of 64 duels -
33% of 9 situations -
Ancient13
46% -
0.82 -
97.5 -
1.14-
59% of 69 duels -
50% of 10 situations -
Cache12
58% -
0.95 -
104.8 -
1.38-
62% of 65 duels -
30% of 10 situations -
Nuke12
75% -
1.05 -
101.3 -
1.50-
60% of 52 duels -
45% of 11 situations -
Mirage4
75% -
0.83 -
72.7 -
1.21-
56% of 16 duels -
100% of 3 situations -
Inferno3
67% -
0.97 -
106.3 -
1.42-
64% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How teppotomppa plays

Across 74 matches teppotomppa averages K/R 0.95, ADR 100.4 and a rating of 1.36. Biggest strength: Rating at 1.36, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 21.2 kills per match with 54% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 54 of 74 matches the rating was 1.10 or higher (73%), in 11 it was below 0.90. In 74 matches with detailed stats: 35 4Ks and 2 aces. Last 30 days: 39 matches, win rate 62%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.